Topic: Product lifecycle of the SFC series  (Read 9042 times)

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NannerSlug

  • Guest
Re: Product lifecycle of the SFC series
« Reply #20 on: January 10, 2004, 02:05:27 pm »
agreed cleaven... and you know, i think it would be neat to make a packaged deal of all the sfcs put together (sorta like the bungie action sack).

infact, done right, they could make a dominion war expansion pack for next to nothing with all the changes that is in the stuff that is to come and what not. (that and investing cash in more models, scripts and a few other items which isnt that much).

Crimmy

  • Guest
Re: Product lifecycle of the SFC series
« Reply #21 on: January 10, 2004, 03:47:50 pm »
They could get really creative and include a disk of the most popular user mods for the pre-3 part of the series...I bet most authors would glady sign off to have their mods included in an "official approved" package....Gee...isnt one of those mods being done right now for OP called GaW?....what an amazing co-inky dink.... *nudge nudge,wink wink*

What would I pay for such a boxed set? 60 to 80 bucks maybe...if the bonus disk of user made stuff was included?....80 to 100...

IIRC...werent there certain rights to expansions and addons to SFC: EAW until 2005?...who got those rights when the license transfered?

And since OP is an expansion itself....can it get an addon legally?.....just wondering outloud...heh..

I bet such an addon to a boxed set would sell as a DL directly from the devoloper *wistles*  

FPF_TraceyG

  • Guest
Re: Product lifecycle of the SFC series
« Reply #22 on: January 12, 2004, 01:35:14 am »
Bump!

Ravok

  • Guest
Re: Product lifecycle of the SFC series
« Reply #23 on: January 12, 2004, 02:36:43 am »
 One of the best ideas i have heard in a while! Ive turned a lot of my friends on to SFC especially OP and they love them but cant get the games any more.
 PS. To the powers that be PLEASE  try to do this and include some of the modders stuff too much good work to be left out!!!
 Ill even buy them just to have copies that already patched.  

Dogmatix!

  • Guest
Re: Product lifecycle of the SFC series
« Reply #24 on: January 14, 2004, 04:02:48 pm »
Quote:

I wonder if as part of the legal resolution Activision could be made to release their ownership of SFC3, allowing that product to be taken over by the producers who get the ST PC game licence. SFC:TNG II could be viable with a little work on some new races, some enhancement of the game system, and a demo release. This would only happen though if somebody decided it was worthwhile to try a development short-cut to get a new ST PC game on the shelves.






That sure would be nice on all accounts.



Quote:

But that would all depend (a lot) on lawyers.  





Inside every silver lining, there's a dark grey cloud...lol.


 

FPF_TraceyG

  • Guest
Re: Product lifecycle of the SFC series
« Reply #25 on: January 21, 2004, 03:13:30 pm »
Bump!!

IronGiant

  • Guest
Re: Product lifecycle of the SFC series
« Reply #26 on: January 21, 2004, 03:51:10 pm »
I would buy it if you could use all the available ships in the storylines.

That is, have the Xships available in the SFC1 and SFC2 campaign, etc.

I'd pay $40 - $50 for that idea.

But since I still own SFC2, OP and SFC3 and dust them off from time to time, I can't see spending $$ on something I already have...

Iron Giant

Ravok

  • Guest
Re: Product lifecycle of the SFC series
« Reply #27 on: January 21, 2004, 06:05:33 pm »
 I want to pick up where we left off in OP then work our way up. I think it would be more fun. And give the game more continuity.  

Scipio_66

  • Guest
Re: Product lifecycle of the SFC series
« Reply #28 on: January 23, 2004, 06:13:57 pm »
Quote:


But since I still own SFC2, OP and SFC3 and dust them off from time to time, I can't see spending $$ on something I already have...

Iron Giant  




The point of such collections is usually to sell to those who missed the product in its first go 'round, and might be interested in a cheap way to pick up the whole set.  Thus, squeaking out a few more new customers.  I don't think anyone ever counts on selling the collections to people who bought the originals.

You never know, though.  I did buy SFC1 Gold, even though I already owned SFC1 and already had it patched with a more up-to-date patch than the gold version.

-S'Cipio

Pestalence

  • Guest
Re: Product lifecycle of the SFC series
« Reply #29 on: January 23, 2004, 06:35:10 pm »
You can get the patch for Gold Edition to bring it up to 1.02 status on my site at

http://www.nightsoftware.com/effhq/sfc12.html

just hought you shoulde know.
 

Raniz Murjuri

  • Guest
Re: Product lifecycle of the SFC series
« Reply #30 on: January 24, 2004, 05:53:01 am »
Quote:


Hold your horses. SFC3 have not got past the development stage of the product life cycle yet. We're still waiting for a non alpha/beta version of this software product.    





I've thrown a wrench in the gears.
the product must be at the end of it's life cycle.. if you cant find the damn thing on the shelves.
I've tried to find it.
Cant be done in some areas of the world.

I will attempt the Outdoor Market this weekend. If they dont have a copy.. well then Say goodbye Life cycle.  

Toasty0

  • Guest

EmeraldEdge

  • Guest
Re: Product lifecycle of the SFC series
« Reply #32 on: January 24, 2004, 12:04:33 pm »
Wow, I didn't even think of looking at Outpost, and I get stuff from there frequently.  I knew they used to have copies, just hadn't checked in a while, I certainly can't find copies around here anymore.  

Capt Jeff

  • Guest
Re: Product lifecycle of the SFC series
« Reply #33 on: February 02, 2004, 06:25:18 am »
Bump,  Please tell me this would be possible  

Ravok

  • Guest
Re: Product lifecycle of the SFC series
« Reply #34 on: February 15, 2004, 10:35:03 am »
Bump!  

Klingon Fanatic

  • Guest
Re: Product lifecycle of the SFC series
« Reply #35 on: February 15, 2004, 12:47:30 pm »
Quote:

I would buy it if you could use all the available ships in the storylines.

That is, have the Xships available in the SFC1 and SFC2 campaign, etc.

I'd pay $40 - $50 for that idea.

Iron Giant  




Well said Iron Giant!

I would do the same and buy a copy for my brother to play. I have been waiting for the SFC1 missions to be made for SFC:OP but so far they haven't appeared. I would have thought that for a skilled programmer, the SFC1 missions would be easier to convert to OP than the EAW missions...

Still I would love to have the SFC1 music playing in the background as I used an X ship in a mission against the Mirror Universe Imperials in OP or even did the Repair Roundevous, balance of Terror or Kobyashi Maru scenario  skirmish in OP.

One can always hope...

KF

FireSoul

  • Guest
Re: Product lifecycle of the SFC series
« Reply #36 on: February 15, 2004, 01:03:43 pm »
Quote:

I would buy it if you could use all the available ships in the storylines.

That is, have the Xships available in the SFC1 and SFC2 campaign, etc.

I'd pay $40 - $50 for that idea.

But since I still own SFC2, OP and SFC3 and dust them off from time to time, I can't see spending $$ on something I already have...

Iron Giant  





I know the SFC1 campaign hasn't been ported, but the SFC2 campaigns HAVE. I recompiled them (and fixed bugs) for OP myself.

 http://klingon.stasis.ca/EAW_missions/  

C-Los

  • Guest
Re: Product lifecycle of the SFC series
« Reply #37 on: March 03, 2004, 07:57:23 pm »
Anyone hear anything about this happening.....please say its in the works !!!!!!!!!!
 

C-Los

  • Guest
Re: Product lifecycle of the SFC series
« Reply #38 on: March 05, 2004, 05:55:15 am »
   

E_Look

  • Guest
Re: Product lifecycle of the SFC series
« Reply #39 on: March 05, 2004, 03:44:47 pm »
Ah, KF, I dream along with you!