Ok I started making my first starship a few weeks ago, and I've run into a little trouble.
First: When I look at the model in 3D studio the material for the hull looks fine it covers the entire ship, but when I export the model into a SFC mod the material is moved around and all out of place.
Second: The VL and TI bitmaps, the hardpoints are always set to the coordinates of the first one in the set, and I set the coordinates the in the gf file all different, how do I fix that.
Anyone have any Ideas as to what I am doing wrong?
Greenson Out.