Topic: Klingon Civil War  (Read 2431 times)

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SBOCovington

  • Guest
Klingon Civil War
« on: December 15, 2003, 11:12:43 am »
Been a while since I've posted here, so might as well make it count. Klingon Civil War mod that I've been working on solo for the past few months is getting close to release, but campaign has not been set-up as of yet.

Each race features about 8-10 ships that are as close to canon as possible. This is to cut down loading time and the size of the download of the mod.

Ship listing

Federation-
Oberth
Centaur
Miranda
Excelsior
Lakota
Constellation
Nebula
Ambassador
Galaxy

Klingons-
Bird of Prey
K'Vort
d16
d4
K'T'inga
Hegh'Das
d6
c6
Vor'cha

Romulans-
Talon
Claw
Falcon
Lynx
Shrike
Phoenix
Nova
Warbird

Federation- Not particularly edged towards any one advantage. Ships tend to be middle of the road. Only changes that have been done is a slight up in engine outputs

Imperial Klingons- Ships tend to be heavier than thier Duras counterparts. Take more punishment as a result and carry more armarment.

Romulans- 'Juggernaughts' of the galaxy. 'Nuff said

Duras Faction: Very light and fast ships. Extremel hard to hit, but fall apart when they are.

Some facets that I've looked into but haven't committed to yet would be one type of armor per race, or standards of armor that you can't change but that's what the ship comes with to emulate a more canon experience. Also changing up weapon types to make it look and feel more like TNG, for instance the Romulans using the Klingon Pulse disruptor cause in the TNG show you see the Romulans using them.

I expect all this to be done a few days before Christmas. If you have any suggestions or would like a demo please email me at scubapunk1387@hotmail.com

for entire development string go to http://www.tscoe.com/blackops/forum/index.php?showforum=52
 

WaterTiger

  • Guest
Re: Klingon Civil War
« Reply #1 on: December 15, 2003, 01:03:52 pm »
Most excellent ...

SBOCovington

  • Guest
Re: Klingon Civil War
« Reply #2 on: December 17, 2003, 10:40:39 am »
By popular demand I finished up the mod last night. You can download it here. Installation instructions are enclosed within. Server and campaign have not been set-up as of yet but will be coming soon. Seperate webpage should be up by tonight.

NOTE* Single Player campaign (story line) and a few of the skirmsih missions do not function. Base Assault and Free for all do work though.

Everyone enjoy!  

FireSoul

  • Guest
Re: Klingon Civil War
« Reply #3 on: December 17, 2003, 11:28:37 am »
An important question:

For SFC:EAW? SFC:OP? SFC3?

InragedSith

  • Guest
Re: Klingon Civil War
« Reply #4 on: December 17, 2003, 03:45:18 pm »
It's for SFC3 since there are only four races

Federation
Imperial Klingons
Romulans
Duras Faction
« Last Edit: December 31, 1969, 06:00:00 pm by InragedSith »

SBOCovington

  • Guest
Re: Klingon Civil War
« Reply #5 on: December 19, 2003, 11:11:48 am »
Some bugs have been found and I'm working to correct them. A 1.1 patch/release will be out between now and xmas.

SBOCovington

  • Guest
Re: Klingon Civil War
« Reply #6 on: December 23, 2003, 07:01:06 pm »
1.5 is released and available for download. A campaign will be held on the SBO Battlegrounds server after they've had a campaign run on theirs, starting Jan. 2nd.

Futurama_Guy

  • Guest
Re: Klingon Civil War
« Reply #7 on: February 08, 2004, 02:29:07 am »
I downloaded it and I am unable to even unzip the file without it giving me an error message.