Topic: Dynaverse 2/3 H/W and Connection Setup  (Read 1763 times)

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Karnak

  • Guest
Dynaverse 2/3 H/W and Connection Setup
« on: February 17, 2003, 02:01:42 pm »
Just for kicks and giggles I am wondering what are the minimum specs. used for the existing Dynaverse servers currently running.  What is the processor clock speed,  RAM (DDR or better?) config and the up and download speeds of the bandwidth used?

Thanks in advance.  

RogueJedi_XC

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #1 on: February 17, 2003, 05:51:24 pm »
RAM, and lot's of it. I'd say 512MB is a minimum, 1GB+ is preferable. DDR 233MHz SDRAM on an Athlon or 800MHz RDRAM on a PIV. For processor speed, the faster the better (1GHz+). You can get away with lower processor speeds in systems with dual CPU's.  

Karnak

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #2 on: February 18, 2003, 09:35:11 am »
Thanks, RogueJedi.  I suspected that the biggest performance improvement factor would be increased RAM. I meet all the processor specs. (AMD Anthlon 1.0 GHz) and use ADSL (tested out at approx. 250 up / 1300 down at DSLreports.com/tools) but I only am using 256 DDR (233 MHz) RAM.  Do you think I can host a good dyna or should I get someone else to do it?

Looks llike I should boost my RAM to 1024, in any case.  

RogueJedi_XC

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #3 on: February 18, 2003, 12:17:47 pm »
Your processor should be fine, my server machine was a 1.1GHz Athlon and it handled the processing without problems. Your RAM is a bit too low, tho'. Definitely upgrade that to at least 512MB. The main reason you need so much memory is the server kit has to keep track of all of your players positions and actions in RAM until they can be written to the DB, which is also kept in RAM for easy access. The bigger the map and the more the players the quicker your RAM needs increase. Use a very large swap file also. I used to keep mine at least 750MB to 1GB. If you have enough RAM it won't be used often, but it's a good idea to have lot's of swap space just in case.
 

Karnak

  • Guest
Dynaverse 2/3 H/W and Connection Setup
« Reply #4 on: February 17, 2003, 02:01:42 pm »
Just for kicks and giggles I am wondering what are the minimum specs. used for the existing Dynaverse servers currently running.  What is the processor clock speed,  RAM (DDR or better?) config and the up and download speeds of the bandwidth used?

Thanks in advance.  

RogueJedi_XC

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #5 on: February 17, 2003, 05:51:24 pm »
RAM, and lot's of it. I'd say 512MB is a minimum, 1GB+ is preferable. DDR 233MHz SDRAM on an Athlon or 800MHz RDRAM on a PIV. For processor speed, the faster the better (1GHz+). You can get away with lower processor speeds in systems with dual CPU's.  

Karnak

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #6 on: February 18, 2003, 09:35:11 am »
Thanks, RogueJedi.  I suspected that the biggest performance improvement factor would be increased RAM. I meet all the processor specs. (AMD Anthlon 1.0 GHz) and use ADSL (tested out at approx. 250 up / 1300 down at DSLreports.com/tools) but I only am using 256 DDR (233 MHz) RAM.  Do you think I can host a good dyna or should I get someone else to do it?

Looks llike I should boost my RAM to 1024, in any case.  

RogueJedi_XC

  • Guest
Re: Dynaverse 2/3 H/W and Connection Setup
« Reply #7 on: February 18, 2003, 12:17:47 pm »
Your processor should be fine, my server machine was a 1.1GHz Athlon and it handled the processing without problems. Your RAM is a bit too low, tho'. Definitely upgrade that to at least 512MB. The main reason you need so much memory is the server kit has to keep track of all of your players positions and actions in RAM until they can be written to the DB, which is also kept in RAM for easy access. The bigger the map and the more the players the quicker your RAM needs increase. Use a very large swap file also. I used to keep mine at least 750MB to 1GB. If you have enough RAM it won't be used often, but it's a good idea to have lot's of swap space just in case.