Topic: ship specific D2 credits?  (Read 1195 times)

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starforce2

  • Guest
ship specific D2 credits?
« on: December 02, 2003, 05:12:05 am »
Does anyone have a complete readme or credit file for the D2 mod? My download didn't seem to come with one. A few are obvious, but others I'm not sure about.
« Last Edit: December 31, 1969, 06:00:00 pm by starforce2 »

DonKarnage

  • Guest
Re: ship specific D2 credits?
« Reply #1 on: December 02, 2003, 02:01:12 pm »
the sfcopD2: is from dominion of modders, pneumonic81@apocent.com, nightstorm@apocent.com

this bellow should answer your question


Greetings from the Dominion of Modders,

   We decided to combine a few of our skills to bring the community a comprehensive mod for single player and online Dynaverse 2.  This mod contains new textures, sounds, music and best of all, great low-polly models!
A readme file is contained with each model, giving proper credit to the author.  On another note, some of the textures found in this mod, also origninated with the community at large.  We are in no way trying to take credit for other peoples work.  This mod is for all to enjoy.  Have fun!


*NOTE*

This portion of the D2 Mod contains everything but the models.  Due to the size, it was decided to make the models into a seperate install.

To install the Low resolution  (256x256 bitmap) model pack, please download and run the SFCD2_LR.EXE file.

To install the High resolution (512x512 bitmap) model pack, please download and run the SFCD2_HR.EXE file.


*OTHER INFO*

What this mod will do:

It will install two sets of files to your SFC2 game folder, files with an _O are used for the Original unmoddified SFC2 game.  Files with an _M are used for the Dynaverse 2 mod.  The mod will place these files into the appropriate folders.  The mod will install updated models to be used as replacements for the stock models that shipped with the game.  These files WILL overwrite the original models if they are not backed up to another location.  The mod will ADD sound and music files to the original SFCSounds.zip and sfcmusic.zip files.
These files WILL NOT overwrite any of the original files.  All of the added files will have an _M at the end of the file
names for easy identification.

What this mod will not do:

It will not overwrite any other existing files.  It will not modify in any way the spec files used by SFC2.

How to use the mod:

The mod is configured by the Dynaverse 2 Configuration utility program that gets placed into the root of your SFC2 folder.  Run the SFCCU.EXE program to launch the interface.  A shortcut to this program will be placed on your desktop.

This interface gives you four buttons.  CUSTOM, ORIGINAL, SELECT and START.

CUSTOM selects the Dynaverse mod,
ORIGINAL selects the Original game,
SELECT configures the game for the selected choice,
START launches SFC2

Lastly enjoy,

We can be reached at Pneumonic81@apocent.com and Nightstorm@apocent.com  if there are any questions.
 

starforce2

  • Guest
Re: ship specific D2 credits?
« Reply #2 on: December 02, 2003, 06:32:07 pm »
still doesn't give me a break down as to who worked on what ship, unless they are all atra's and p81's. oh well, worth a try.

DonKarnage

  • Guest
Re: ship specific D2 credits?
« Reply #3 on: December 02, 2003, 08:12:32 pm »
well i can put them back and see if there anything about that or try to email or contact them and the should be able to answer that question.

starforce2

  • Guest
Re: ship specific D2 credits?
« Reply #4 on: December 02, 2003, 10:04:31 pm »
Quote:

well i can put them back and see if there anything about that or try to email or contact them and the should be able to answer that question.  




ok. Yea I can see some are atra's for sure. Some of those roms might be p81's. The experimental battleship and destroyer don't like like they belong to either atra or p81, and I forget who made the brightone, and there's probably a couple ships in there that have both atra's and p81's work...it'd just be nice to not hafta guess.


I'm putting everything else of atra's in BC so permissions aren't a problem, just getting credits right.

DonKarnage

  • Guest
Re: ship specific D2 credits?
« Reply #5 on: December 03, 2003, 02:45:08 pm »
i have check the D2 pack  and its rick knox aka pneumonic81 who have made them.

starforce2

  • Guest
Re: ship specific D2 credits?
« Reply #6 on: December 03, 2003, 05:16:09 pm »
oh...ok then, thanks.

DonKarnage

  • Guest
Re: ship specific D2 credits?
« Reply #7 on: December 03, 2003, 05:23:26 pm »
well some of the fed ship cause there nothing on the other ship, so the d2 are made by pneumonic81 so it seem that all the mods are is doing but there dont seem a way to contact him, the email is not working.