Basically, I'm trying to make my game start at year 2229 (-34), rather than the year 2263 (0).
To do this, I put 2229 as the base year and made it year 0. Then I adjusted all the "year first available" and "year last available" entries by adding 34 to every value.
Then I set the time.gf file. I made the base year 2229.
Here's the problem:
The original file reads:
[Clock/StartingDate]
BaseYear = 2263
0 = 0
1 = 10
2 = 20
3 = 40
When I change the base year to 2229 and leave everything else alone, the game works in campaign mode but crashes if you attempt a skirmish battle.
So, I changed the file to read:
[Clock/StartingDate]
BaseYear = 2229
0 = 0
1 = 44
2 = 54
3 = 74
This way, the eras would start when they are supposed to, only the early era will be much longer than the others since it starts at 2229. I don't want to change how the timeline runs, I just want to start earlier in it.
But when I run the game in this configuration, I can't seem to do either a campaign or a skirmish - I get a ctd either way...
I would appreciate any advice you can give me...
Thanks,
Micah