This the post I was referring to:
OK, here's something to test now. Here are the 2 EEK OP convoys as SFC3 scripts
For non-DomWars config. Mods (ie. Borg is a playable race).
http://www.pwfe.com/EEK-Scripts/EEK-Convoys-General-Mods.zipFor DomWars config. Mods (ie. Dominion is a playable race).
http://www.pwfe.com/EEK-Scripts/EEK-Convoys-DomWars-Mods.zipJust download the two SCR files into you dyna server's ../assets/scripts folder and players do the same plus use the following settings in your campaign's MCT file:
10="Kar_ConvoyRaid.scr"
11="Kar_ConvoyEscort.scr"
Now, your dyna will have convoys available as Player vs. AI missions instead of having to go hunt down the convoy AIs.
If the testing goes well on these two files then the rest of the porting of the EEK OP scripts will go fairly quickly cuz the same base functionality is duplicated across all missions.
I'm gonna go do some OP stuff for XC but I'll pick this up in a week to do the rest of the OP-to-SFC3 code porting.
PS. Many Thanks to Pelican for hosting my scripts.