ohh boy...
Has anyone read my really long posts?
Cause you all seem to be fighting with each other.. well not fighting.. but pointing out certain points of the game.
Which is clearly not my intent at all..
I dont care about the "engine" it can be redesigned, to fit a MMORPG... all you need are the basic needs of the SFB combat system.. No triggering battles.. cause once you spot the enemy.. start firing.
I'm not really trying to get rid of Dynaverse.. i'm trying to evolve past it.
simple example: do any of you play Counter strike, Halo, Planetside? EQ, Asheron's call, Dark Age of Camelot?
Now combine all of those games. into One.. and give the combat system a SFB engine, instead of clicking around a map.. you can literally fly or pilot your ship through the galaxy.. sorta like EVE online or Earth and Beyond. but with out those stupid Warp gates.. geez they irratate me.
Now when you see another Ship (in the Game mind you) it's another person.. hopefully it's not an enemy..if so combat already begun. if not an enemy.. you can slow down and chat about where you've been. what new worlds you explored. and how many enemies you killed in a 20 vs 30 battle. and you'll either have to fight the best players.. or meet them later in the same galaxy. hah.. i said best players.. excuse me i meant to say.."you'll have to fight everyone".
as far as servers go... yes they cost money... most server clusters run about 90,000 dollars, which i'm not sure if that average or a little high tech.. but it fits over 400 people on server (cluster)
If you use Darkfalls Server set up... you can fit 10k people on one server. and still be able to update your game without having to take down the server.
but if you manage to get 1000 people to play the game you just payed for the servers.
I'm not an expert on this subject.. but i can tell ya.. if you create just a 1/2 decent game.. you'll come out with 100k players.
Example: EQ.
worse example: DAoC
trust me when i say: New missions? what on the same old game? been there done that.. thanks anyways.
excuse me excitment, but... screw new missions.. Missions aren't going to keep me playing,, or totally emerse myself into the game.
Example: i was on GS SFC2 yesterday.. and RDA-Madd-Mohagg or what ever his name is.. was just trash.. err talking out his butt.. and if i still had the Lust for SFC i had 2 years ago... it would have gotten me into the game.. but i just sat there with blinking eyes, saying to myself,, "wow" what a foul mouth".
you can rebuild all the ships, missions, and planets you want... but it's still the same game.
It's still goign to have me "waiting to connect"
"waiting to disconnect"
"clicking to another hex"
and " trying not to get bored"
Final words: make this game, and you'll keep people intrested, not only by the game itself.. but by the lore people will write.. the enjoyment of killing the starbases with 40 others.. and the excitment of trying to survive in a Race vs Race War over territory. There's truely "no holds barred". and if the game gets really popular... 100:1 odds says you'll never be able to meet everyone in the game.