Imaybe its your sound card, if its' freezing when your firing, might be having problems playing the sounds out properely. Or, might be some of the advanced features on the graphics card, (AA and FSAA etc). I know this screws some of my older games like MOO2. If its an ATI card, sometimes environment bump mapping causes issues but can't see that being a problems with SFC.
Found this here:
http://www.taldren.com/software/SFC1/downloads.htmlKnown Issues
1. Depending on internet lag, shield status may not be properly reflected in combat. You may see your opponent do something requiring his shields to be lowered without the shield graphic changing. This happens with t-bombs and hit & run raids. The shield is actually lowering, so if you fire -- you will still probably hit through a lowered shield.
2. SoundBlaster Live: Try lowering the hardware acceleration slider by one or two notches if you are having stability problems.
3. Freezing at the end of a multiplayer session: If a player is disconnected from a multiplayer game, there is a chance that the host will suffer a one minute pause at the end of the session. This is DirectPlay-related and will be fixed in DirectX 8.
But i presume you've seen that. Apparently thers also a 1.03 patch for SFC:
http://www.strategyplanet.com/sfc/patches_sfc1.shtmlBut I assume you got that one too. It does mention you have to patch to 1.03 from a clean install
Probably been of no help
Thu11s