Topic: cobwebs.....  (Read 6156 times)

0 Members and 1 Guest are viewing this topic.

Marauth

  • Guest
Re: cobwebs.....
« Reply #20 on: November 12, 2003, 10:05:03 am »
Quote:

One addendum/qualifier to my earlier gushing:

Gorn engineering tends to be very functional, but the little fins on the fore and aft hulls seem to be purely decorative (unlike, say, the flanges on the nacelles).  Perhaps you might consider taking those off, while leaving the blisters etc?

 




I would disagree that they're not functional, it seems to me that mounting a plasma torpedo launcher right on the side of your hull is a pretty dumb idea - blow up the launchers on either side and the ship'll snap in half. Also by mounting them away from the ship you'd get a better coverage with as the bits of hull like the saucers wont block the field of fire. Oh and it'd look kinda ugly without the wings IMO. LOL...

The only completely decorative thing I can see is the wing-like structures on the edges of the saucers, once again though they look pretty neat so I'd say keep them.

So Thu11s - would you mind if I did LDR retextures in your stead? If you were already wanting to do them then could I at least use the Leopard when you make it to do the WYN captured Destroyer and the WYN Pocket Battleship (they did the trimaran conversion to the Leopard after it was badly damaged in battle.)

Thu11s

  • Guest
Re: cobwebs.....
« Reply #21 on: November 12, 2003, 11:07:52 am »
Um, I think he was talking about the fins on the front and  rear saucers I do agree that they are purely decorative, there just a feature I nicked off my kitbashed Gorn X-Cruiser that I like. It looks kinda bald without em, but that may be cos I'm used to it looking like that  I'll leave em for now but I may take em off as they are getting in the way with the texture style Im working on :/

As for the LDR/WYN stuff, feel free to go for it when they're released. I wasn't planning on doin a major retexture for the LDR, just change em to black and white with the LDR logo in place of the curernt one but thats me being lazy

Thu11s

Marauth

  • Guest
Re: cobwebs.....
« Reply #22 on: November 12, 2003, 12:55:24 pm »
I was considering giving them a more uniform silvery-white look for the LDR, I like the cat-hide appearance on these ones but I don't think it would suit the LDR, I'm probably just too used to the SFB ones. Though I will keep most of the glowy bits the same as the standard Lyrans any green bits would become blue.

BTW anyone out there know what ships the LDR actually had access to? Cuz like someone else said I doubt they would have had many dreadnoughts or battleships if any, same with x-ships, seeing as how they're only one county on their own their resources must have been very limited.

Thu11s

  • Guest
Re: cobwebs.....
« Reply #23 on: November 12, 2003, 01:13:52 pm »
You can get a copy of the SFB master ship charts from here:

http://www.darkshire.org/~jhkim/sfb/aids/msc.html

Gives year in service info and says which ones are conjectural etc. The largest one the LDR had was the 'Democracy', a battle cruiser, not sure if it's a hellcat or wildcat tho, memories a bit fuzzy on that one. It was possible for the LDR to get a Lion Dreadnought as they're created from an upgraded Tiger, which they had. Apparently cost and a need for all there Tiger's prevented them from doing this (I could be wrong on that tho, may have been something to do with limited shipyard sizes, stoopid grey matter!)

Hope that helps

Thu11s  

Marauth

  • Guest
Re: cobwebs.....
« Reply #24 on: November 12, 2003, 02:06:12 pm »
Thanx very much for the information, it seems the Lyrans didn't actually build the Cave Lion either, the LDR seems to have at least some variatns of every Lyran ship except the Dreadnoughts and battleships. Also, though conjectural, the L-BBT - the Twin Tiger class sounds very interesting, I wonder what one would look like...

Oh and given the WYN fleet was (untill the Fish ships) mainly composed of purchased Orion ships with the odd captured or purchased ship from other races I may have a go at retexturing your Privateer and Plunderer Light and Double Raiders, if you don't mind ofcourse.

Reverend

  • Guest
Re: cobwebs.....
« Reply #25 on: November 13, 2003, 12:22:55 am »
Well, please keep going on those Lyran ships... I have developed a big place inside for them..... they look mah-velous!  

Rod O'neal

  • Guest
Re: cobwebs.....
« Reply #26 on: November 13, 2003, 02:53:30 am »
Resources weren't a prob for the WYN. The Cluster was a very rich sector of space. The only shipyard they had though was the Orion one. Which was limited on how large a ship that could be constructed. Evidently though, not how large of a ship that they could modify. As they modified many freighters, which are quite big. Evidently no capitol ships deserted though to the Cluster.  

Marauth

  • Guest
Re: cobwebs.....
« Reply #27 on: November 13, 2003, 11:19:28 am »
Not exactly true given that the first ship (from the galactic empires) to get through there was a Kzinti battlesruiser - the Usurper in command. But like I said they couldn't really build many ships because of the lack of a proper shipyard so it was mostly light Orion craft that the WYN used. Until the Fish Ships ofcourse.

Desty_Nova

  • Guest
Re: cobwebs.....
« Reply #28 on: November 13, 2003, 04:30:06 pm »
Quote:

Resources weren't a prob for the WYN. The Cluster was a very rich sector of space. The only shipyard they had though was the Orion one. Which was limited on how large a ship that could be constructed. Evidently though, not how large of a ship that they could modify. As they modified many freighters, which are quite big. Evidently no capitol ships deserted though to the Cluster.    





If it couldn't build large units, how was the Great White CA constructed? (And R7 says that before X tech the WYNs were seriously thinking about building a Dreadnought fish ship) Just curious.  

Marauth

  • Guest
Re: cobwebs.....
« Reply #29 on: November 13, 2003, 05:35:00 pm »
Quote:

Quote:

Resources weren't a prob for the WYN. The Cluster was a very rich sector of space. The only shipyard they had though was the Orion one. Which was limited on how large a ship that could be constructed. Evidently though, not how large of a ship that they could modify. As they modified many freighters, which are quite big. Evidently no capitol ships deserted though to the Cluster.    





If it couldn't build large units, how was the Great White CA constructed? (And R7 says that before X tech the WYNs were seriously thinking about building a Dreadnought fish ship) Just curious.  




Well I don't actually know for certain but wouldn't they have just eventually built another shipyard capable of larger construction - seriously though in their early period they were incapable of building their own large units - they had the resources but not the facilities.

Thu11s

  • Guest
Re: cobwebs.....
« Reply #30 on: November 13, 2003, 06:44:39 pm »
Managed to find this:

"The one thing the WYN lack is a shipyard capable of actually building ships (rather than just converting them). In 2264, the Orions will construct one within the Cluster on the condition that it remain under Orion control. The arrangement involves the gift of a CR and several light raiders (and a further payment of one light raider per year) to the WYNs, but gives the Orions one shipyard relatively invulnerable to attack"

also:

During the Andromedan Invasion, the Wyn found themselves in the unique position of being one of the only unassailable havens in the Western reaches. Because of their radiation zone, Andromedan ships were unable to penetrate the Cluster.
Turning this situation to their advantage, the Wyn acted as a neutral rescue and salvage service. While crews and vessels belonging to other races would never be held hostage, fees for recovering individuals and ships (which would otherwise be a total loss) were lucrative indeed. In fact, the revenues from this service were enough to finance the construction of a second shipyard within the cluster, futher increasing the Wyn capabilities

I've found this on the web and is mainly mentioned in 'timeline' info. If your really that worried I can dig out my mates old SFB manuals and have a look over the weekend....

Also, with ragards to the web site I listed above with the ship charts, I'm pretty sure the only BB's that weren't conjectural were the Klink and Fed ones. The Gorns and Rom's could never get 2 large warp nacelles working preoperely (hence the Klinks and Feds have 4 smaller ones) and the other races ended up concetrating on X-ships. Thats the main races like, not sure about the Andros, I think they found a half built Andro BB when they attacked a base if I remember the history correctly, but there was speculation is was just a DN. Also, the Tholians were supposed to have BB's etc in their home galaxy, whether thats relevant....

Anyway

Thu11s
 
« Last Edit: December 31, 1969, 06:00:00 pm by Thu11s »

Marauth

  • Guest
Re: cobwebs.....
« Reply #31 on: November 13, 2003, 07:21:12 pm »
Actually the Fed BB was conjectural while the Romulan wasn't; the following BBs were actually built:

Klingon B10/11 'Invincible'-class
Romulan King Condor-class
Neo-Tholian Deathdealer-class
Andromedan Devastator-class
WYN Protector-class 'pocket' battleship - actually a trimaran conversion of the Leopard they stole

All taken from the master ship charts you provided. Oh I ignored the Seltorian hive ship as it's not really a battleship, it would have been a lot bigger and according to the list wasn't present in our galaxy, though that kinda raises the question of how the fack did they get here.

Desty_Nova

  • Guest
Re: cobwebs.....
« Reply #32 on: November 13, 2003, 07:35:27 pm »
Quote:



During the Andromedan Invasion, the Wyn found themselves in the unique position of being one of the only unassailable havens in the Western reaches. Because of their radiation zone, Andromedan ships were unable to penetrate the Cluster.
Turning this situation to their advantage, the Wyn acted as a neutral rescue and salvage service. While crews and vessels belonging to other races would never be held hostage, fees for recovering individuals and ships (which would otherwise be a total loss) were lucrative indeed. In fact, the revenues from this service were enough to finance the construction of a second shipyard within the cluster, futher increasing the Wyn capabilities






Well that kind of explains it, but I'm pretty sure they were making fish ships before that. The reason the Kzinti were such flaky allies during the General War was that they saw that the War of Return was imminent, so the fish ships had to have begun production before that. Maybe F&E explains how the WYNs accomplished this.

Anyway, guys, I also wanted to add that the Klingon B10 was the only battleship ever constructed in the Alpha sector. No one else made one because no one else could produce large and reliable enough warp engines at the time. That's not to say they couldn't have if they had really tried. The thing is, the Klingons practically bankrupted their economy building it, and they didn't finish one during the General War, so no other race had real incentive to solve the engine problem and produce their own, nor did they want to be in the financial straits the Klingons were in because of it.    

Rogue

  • Guest
Re: cobwebs.....
« Reply #33 on: November 13, 2003, 09:35:28 pm »
I think Desty has it right. 'Twas the Klingons that built the only alpha quadrant battleship. The only other in production was the Andro but was abandoned when their home base was attacked in the lesser Magelonic (sp?). The Klingons actually fielded that B10 and started construction on a second but I don't think it was ever finished. All of the others were conjectural and never seriously persued.

Didn't the B10 get destroyed? I don't remember.  

Desty_Nova

  • Guest
Re: cobwebs.....
« Reply #34 on: November 13, 2003, 11:10:40 pm »
If I remember correctly, four B10s were built and operated. Only two were actually completely finished.

IKV Inviolable- This was the only B10 ever to see service in the General War. It was rushed out of slipways not completely finished  to counter one of the final Alliance drives on Klinshai. Due to its incomplete state, it was not as powerful as it should have been, and was so badly damaged construction was never resumed.

IKV Invulnerable- The boom section of this B10 was completed and sent into battle on its own against an Andromedan raid on Klinshai. It repulsed the Andromedans but was detroyed.

IKV Insatiable, IKV Invincible- Both of these B10s were completed after the general war and survived the Andromedan Invasion. They served the Empire well.  
« Last Edit: November 13, 2003, 11:13:08 pm by Desty_Nova »

Marauth

  • Guest
Re: cobwebs.....
« Reply #35 on: November 17, 2003, 01:17:42 pm »
Das Bump.

Zeez ships are too gud to vallow in ze depths of page 2 lol sorry...

Marauth

  • Guest
Re: cobwebs.....
« Reply #36 on: November 22, 2003, 02:05:00 pm »
Do I really need to say bump? Oh sh..... I said it....

Anything to report Thu11s?

Desty_Nova

  • Guest
Re: cobwebs.....
« Reply #37 on: November 22, 2003, 02:42:57 pm »
Yeah dude, you need to finish these so we can use them for the Galaxies at War mod!  

Thu11s

  • Guest
Re: cobwebs.....
« Reply #38 on: November 22, 2003, 04:41:39 pm »
 

k, the Klingon SparrowHawk is ready to go, build a page and she's there

 
 
 

Update on the Lyran CA:

 

Also, started on the DN



pretty easy follow on from the CA. WIll do the CL next then the BC's and NCA etc

Thu11s  

Azel

  • Guest
Re: cobwebs.....
« Reply #39 on: November 22, 2003, 04:49:38 pm »
Awesome!!!!
 
But I feel that the Klingons would not know what to do with such a beautifull Bird