Topic: 40000 poly Tiger mrk II  (Read 5613 times)

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Anthony_Scott

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #20 on: May 13, 2003, 08:47:09 pm »
bump

Anthony_Scott

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #21 on: May 16, 2003, 05:52:59 am »
bump away

Anthony_Scott

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #22 on: May 17, 2003, 07:47:30 pm »
redundancy at it's best.....bump!  

Kreeargh

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #23 on: May 17, 2003, 08:48:32 pm »
It will be a while i just had another death in the famaly , so i aint doin nothin for a while  

Anthony_Scott

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #24 on: May 18, 2003, 12:32:08 am »
Quote:

It will be a while i just had another death in the famaly , so i aint doin nothin for a while    




Ooooooh man sorry, very very sorry t hear that! I will keep you and your family in my thoughts!

E_Look

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #25 on: May 18, 2003, 01:59:33 am »
Ouch!

Stay strong.  

Bernard Guignard

  • Guest
Re: 40000 poly Tiger mrk II
« Reply #26 on: May 18, 2003, 09:32:41 am »
 My condolences to you and your family.  May you find  strength and support with your family and friends during this sad  time and may you return when you are ready to.      

Kreeargh

  • Guest
Re: 40000 poly Tiger mrk I
« Reply #27 on: June 04, 2003, 12:50:40 am »
Thank you all  
UPDATE well kinda lol. Here is a  preview download  . Note the model isnt finished , i cant do much more because my ram is taxed out i can hardly turn the model in max any more. Funny thing is it works in m6/sfced and taldren viewer i can view fine with minor lag.  The zip has a 3ds and a .mod file . 79066 poly so sfc play is out for now  

 
« Last Edit: December 31, 1969, 06:00:00 pm by Kreeargh »

Anthony_Scott

  • Guest
Re: 40000 poly Tiger mrk I
« Reply #28 on: June 04, 2003, 07:39:08 am »
Looking good there! And welcome back too!

Toten

  • Guest
Re: 40000 poly Tiger mrk I
« Reply #29 on: November 08, 2003, 01:20:20 pm »
I have been watching this one develop.

Anywhere I can get this model to look at in the viewer.

I would just love to use it in SFC.

Hummmm Panzer Lied.....  

mmmm panzer kampf wagon MkVI
« Last Edit: November 08, 2003, 01:22:54 pm by Toten »

Kreeargh

  • Guest
Re: 40000 poly Tiger mrk I
« Reply #30 on: November 08, 2003, 01:43:36 pm »
Quote:

I have been watching this one develop.

Anywhere I can get this model to look at in the viewer.

I would just love to use it in SFC.

Hummmm Panzer Lied.....  

mmmm panzer kampf wagon MkVI




The tracks are 22000 poly alone and the intake for the engine ended up some 16000 polys  I can make a new hull and texture in the intake in but the tracks i will have make lower poly versions of, even if i can get a good looking  low poly tracks on the tank it still might be around 10000 poly for sfc   .  Ill see what i can do give me a few weeks  


Ps ill will reupload the orignal model , i did get it to "view" in the mod viewer but it crashed the game when played becaues of the poly count.  

Toten

  • Guest
Re: 40000 poly Tiger mrk I
« Reply #31 on: November 10, 2003, 07:27:43 pm »
thanks,

I think it is a sweet model.