To be more specific, I thought we could find a "good" game engine (donations are appreciated). We have plenty of modelers that would be willing to create ships. There's a bunch of mission scriptors already familiar with scenario building.
Seriously - Though I have never put together this large of a project, I think it could be done.
Software projects are known to take years - except Battlecruiser 3000AD, which took over a decade...
And yes, the licensing issues. I know, I know. That's why it will have to remain anonymous and - of course, we wouldn't make a dime (free software?)
Okay, so, back to square one. Designers, programmers, scriptors, modelers, QA, and lawyers (blech!).
Who else is required?
Po~