Yup, that SteelFalcon sight has some good ships posted in there.
As for the question on when these models will be released.
I plan on doing a complete mod of SFC3 all the way down to the campaign system for the game.
The Robotech (something) Mod will be released in packets as the mod progresses along. When the mod is completed I will have a gaint download available for those of you that have high-band.
If you just want the ships then your going to have to download the packets and pick them out of it.
Right now I do not have much put in-game only two models currently, the Garfish & the SDF-1. Both of these models need to be Hard pointed and have Damage points put into place on the model. I am still in the process of looking over all of the weapons in SFC3 to see what might function better as "X" weapon in Robotech. Until I get that figured out and all of those weapons changed I'm sort of at an impass. First order of business is to work out the weapon Damage vs Range. Next its to edit the shields and Armor so show a much heavier mass. Warp cores need to be tweeked after all they should be Reflex Engines.
As an example, my current SDF-1 in-game has a power useage of around 240 when its engine only produces close to 150-170. Which reminds me the Main Reflex Cannon on the SDF-1 will not be on the default ship. If you want that weapon your going to have to pay for it and place it on there your self. After all that cannon only worked a few times in ship mode
The main Reflex Cannon on the SDF-1 is ment to take down any ship with a single hit, but the recharge time will be set so it should take close to 2 minutes to rearm it. If you have to fight the SDF-1 target that forward cannon and take it out or do not stay dirrectly in front of it.