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Quote:Can ship introduction be staggered in SFC3 like is is in OP? In an SFC2 Dyna, ships come out over time based on FYA in the shiplist. Does SFC3 have any such feature?
Quote:Quote:IMO in SFC3 you spin around in a circle until your Angle Of Attack goes near 0. Energy weapons move at the speed of light so AOA would have nothing to do with hitting or not. Now jamming Targeting computers would.I'd much rather have ECM/ECCM than AOA anyday. ECM/ECCM Isn't that hard to use. SFC3 is NOT pong. The game, specificaly with the mods, has tactical depth. It is simply a different game from SFC2/OP.You cannot compare the games. It is like comparing Jedi Knight to Elite Force. Same Engine, that's it.
Quote:IMO in SFC3 you spin around in a circle until your Angle Of Attack goes near 0. Energy weapons move at the speed of light so AOA would have nothing to do with hitting or not. Now jamming Targeting computers would.I'd much rather have ECM/ECCM than AOA anyday. ECM/ECCM Isn't that hard to use.
Quote:All those SFC2 worshippers who wont play SFC3 because of the weapon arcs should try this new mod for SFC3.It rocks it has all the weapon arcs you only dreamed about
Quote:Quote:All those SFC2 worshippers who wont play SFC3 because of the weapon arcs should try this new mod for SFC3.It rocks it has all the weapon arcs you only dreamed about I'm just curious as to how this was achieved. Where there a bunch of unused weapon arcs in the game all the time or have someone found a way to "hack" the arcs in the executable?
Quote:Quote:Not that you're wrong in your opinoin. SFC1/2/OP are quite a bit more complicated but that doesn't make them more fun. Opinions Are Never Wrong. Because They Are Opinions ECM/ECCM Was Never Mention In the Series... That is why I didn't think it Belong There.Didn't Know About The Other Stuff... Was Never A big Fan Of TOS... I Perfered TNG Myself Anyway.
Quote:Not that you're wrong in your opinoin. SFC1/2/OP are quite a bit more complicated but that doesn't make them more fun.
Quote:Quote:Quote:Not that you're wrong in your opinoin. SFC1/2/OP are quite a bit more complicated but that doesn't make them more fun. Opinions Are Never Wrong. Because They Are Opinions ECM/ECCM Was Never Mention In the Series... That is why I didn't think it Belong There.Didn't Know About The Other Stuff... Was Never A big Fan Of TOS... I Perfered TNG Myself Anyway. Surely there's been sensor jamming mentioned in the shows and movies. I can't think of a specific instance, but it sure seems like I've heard that before in the various Star Trek shows and movies...that's what ECM/ECCM is. Jamming and counter-jamming.
Quote:Quote:Quote:IMO in SFC3 you spin around in a circle until your Angle Of Attack goes near 0. Energy weapons move at the speed of light so AOA would have nothing to do with hitting or not. Now jamming Targeting computers would.I'd much rather have ECM/ECCM than AOA anyday. ECM/ECCM Isn't that hard to use. SFC3 is NOT pong. The game, specificaly with the mods, has tactical depth. It is simply a different game from SFC2/OP.You cannot compare the games. It is like comparing Jedi Knight to Elite Force. Same Engine, that's it. Compared to SFC2, SFC3 is pong. But that's just my opinion and not an attack.
Quote:<yawn>The drones on the D-7 blueprints were *TARGET* drones (you know the definition of a drone as we know them). So, as theyare in SFB they are not anywhere near canon. Lots of BarbaraStreisand in SFB, that is not in Star Trek.Thanks,Dave
Quote:LOL! Thanks for setting that straight Dave. SFB is held by some people as canon Trek... sorry guys, it aint.
Quote:The funny thing about this is all of these things were in the shows. In Balance of Terror the Romulan WarBird dropped a Nuclear space mine in front of the Enterprise.
Quote:Missiles were included in the BluePrints of the original D7 from the series.
Quote:Fighters were in a TNG episode remember when Wesley was at the academy and got in trouble with Red squad.
Quote:And ECM/ECCM; jamming and counter jamming has been around since comms and radar have been around.