Topic: I want to host a dynaverse server  (Read 1627 times)

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wilhil

  • Guest
I want to host a dynaverse server
« on: October 25, 2003, 12:26:37 pm »
Hi

I currently operate a server with a 3MB/s leased line and I want to host my own dynaverse server, how do i do it? someone told me about starfleetcommand3.net but i could not work it out!

thanks

Wilhil  

jimmi7769

  • Guest
Re: I want to host a dynaverse server
« Reply #1 on: October 25, 2003, 02:40:34 pm »
The link to that site is down at the bottom of the page.

here it is.

http://www.starfleetcommand3.net/

wilhil

  • Guest
Re: I want to host a dynaverse server
« Reply #2 on: October 25, 2003, 04:44:34 pm »
I mean, I went to the site, and downloaded it ( i think the write thing) but couldnt get it working, I had a console window open with about 5 choices, but couldnt get it working properally, i tried them all  

Towelie

  • Guest
Re: I want to host a dynaverse server
« Reply #3 on: October 25, 2003, 06:01:15 pm »

   Running a server is a little complicated. You have to configure the .gf files and set up you campaign parameters. Practice editing the campaigns in SP games first, then you will know how to do a MP game.

   It's not like starting a server for a FPS game. There is very little documentation on this matter last time I checked. Start by opening the GF files with a hex editor and view how the out of box server is configured. There are some notes here and there on what some of those parameters are.
 
   There is no GUI interface for the server, it's all command line and text files to configure it. When you first start the server, it will ask which campaign to start. Also be sure to use log viewer to see the progress of the server, or else you won't see anything and it will appear to not be doing anything.
 
   Another thing to determain is what kind of DB you will run, father a flatfile (easy, simple, less flexability and higher server load) or SQL (little more complex, but with way more options and can handle more players than a flatfile server if using different computer for DB).
 
  The server is really a database manager when it comes down to the basics. It takes a while to learn and get used to it. But if you have any programming backround, then this will be fairly simple. Thankfully I've done things far more complicated than this so it was fairly easy for me, except it took me a while to understand how the economy and ship/base building worked.

   The only real way to get into it is to study every file the server uses in it's configuration. Then you will start to understand. A great way to test a campaign is to set one up in SP and try it out before testing it on a server. And trust me, it takes a fair amount of testing online to work out some bugs, just ask anyone who's hosted a server that wasn't configured as is.
 
  Good luck, study a bit, and pass down your Q's and people will help. After you get it going, you might want to get on the Dynaverse Administrators group. It's a group that exhanges information regarding the servers. But you need to get your feet wet first before signing up with them. I went almost two months running my server before I got on their list. And I used to run the 2nd largest on SFC-OP. I am going to be hosting or at least be involved with another server soon.  

wilhil

  • Guest
Re: I want to host a dynaverse server
« Reply #4 on: October 25, 2003, 06:24:04 pm »
thanks, il give it a try,

basically as i said, i have a fast line, and I want to give to the community a fast always on server! when i am more experianced i will join this community then (if theyll accept me!)

thanks for the help

Wilhil  

Towelie

  • Guest
Re: I want to host a dynaverse server
« Reply #5 on: October 25, 2003, 07:09:53 pm »
  I started off with simple fast campaigns that only lasted a few days for when I first started. It was the only way to learn and understand for me and SFC-OP just came out. But I enjoyed making nice maps. I would sometimes spend hours on the maps getting them just right. I miss it and I've got to get back into it. It was fun setting up the playing field then joining the battle. But a word, go undercover on your own server. I couldn't play in peace on my server as me. And another thing, you cannot keep everybody happy. Don't try to. Some will have good ideas, but most will just give useless critizism and try to get you to do things with the server that it cannot do or what favors them and nobody else.

  Like I said, take the server apart and study it some, play around. Then post some Q's and we'll point you the right way.
« Last Edit: October 25, 2003, 07:11:05 pm by Towelie »

Fluf

  • Guest
Re: I want to host a dynaverse server
« Reply #6 on: October 26, 2003, 12:06:21 am »
Wilhil,  go here:

 SFCx

Go to the downloads section for SFC3 and you will see a download for the SFC3 Dynaverse Guide written by Nuclear Wessels.  This is and invaluable tool to understanding and learning how to use the server kits and all the gf files.  Download and print this out.  Im sure you will be able to get a decent server running after reading this.  

wilhil

  • Guest
I want to host a dynaverse server
« Reply #7 on: October 25, 2003, 12:26:37 pm »
Hi

I currently operate a server with a 3MB/s leased line and I want to host my own dynaverse server, how do i do it? someone told me about starfleetcommand3.net but i could not work it out!

thanks

Wilhil  

jimmi7769

  • Guest
Re: I want to host a dynaverse server
« Reply #8 on: October 25, 2003, 02:40:34 pm »
The link to that site is down at the bottom of the page.

here it is.

http://www.starfleetcommand3.net/

wilhil

  • Guest
Re: I want to host a dynaverse server
« Reply #9 on: October 25, 2003, 04:44:34 pm »
I mean, I went to the site, and downloaded it ( i think the write thing) but couldnt get it working, I had a console window open with about 5 choices, but couldnt get it working properally, i tried them all  

Towelie

  • Guest
Re: I want to host a dynaverse server
« Reply #10 on: October 25, 2003, 06:01:15 pm »

   Running a server is a little complicated. You have to configure the .gf files and set up you campaign parameters. Practice editing the campaigns in SP games first, then you will know how to do a MP game.

   It's not like starting a server for a FPS game. There is very little documentation on this matter last time I checked. Start by opening the GF files with a hex editor and view how the out of box server is configured. There are some notes here and there on what some of those parameters are.
 
   There is no GUI interface for the server, it's all command line and text files to configure it. When you first start the server, it will ask which campaign to start. Also be sure to use log viewer to see the progress of the server, or else you won't see anything and it will appear to not be doing anything.
 
   Another thing to determain is what kind of DB you will run, father a flatfile (easy, simple, less flexability and higher server load) or SQL (little more complex, but with way more options and can handle more players than a flatfile server if using different computer for DB).
 
  The server is really a database manager when it comes down to the basics. It takes a while to learn and get used to it. But if you have any programming backround, then this will be fairly simple. Thankfully I've done things far more complicated than this so it was fairly easy for me, except it took me a while to understand how the economy and ship/base building worked.

   The only real way to get into it is to study every file the server uses in it's configuration. Then you will start to understand. A great way to test a campaign is to set one up in SP and try it out before testing it on a server. And trust me, it takes a fair amount of testing online to work out some bugs, just ask anyone who's hosted a server that wasn't configured as is.
 
  Good luck, study a bit, and pass down your Q's and people will help. After you get it going, you might want to get on the Dynaverse Administrators group. It's a group that exhanges information regarding the servers. But you need to get your feet wet first before signing up with them. I went almost two months running my server before I got on their list. And I used to run the 2nd largest on SFC-OP. I am going to be hosting or at least be involved with another server soon.  

wilhil

  • Guest
Re: I want to host a dynaverse server
« Reply #11 on: October 25, 2003, 06:24:04 pm »
thanks, il give it a try,

basically as i said, i have a fast line, and I want to give to the community a fast always on server! when i am more experianced i will join this community then (if theyll accept me!)

thanks for the help

Wilhil  

Towelie

  • Guest
Re: I want to host a dynaverse server
« Reply #12 on: October 25, 2003, 07:09:53 pm »
  I started off with simple fast campaigns that only lasted a few days for when I first started. It was the only way to learn and understand for me and SFC-OP just came out. But I enjoyed making nice maps. I would sometimes spend hours on the maps getting them just right. I miss it and I've got to get back into it. It was fun setting up the playing field then joining the battle. But a word, go undercover on your own server. I couldn't play in peace on my server as me. And another thing, you cannot keep everybody happy. Don't try to. Some will have good ideas, but most will just give useless critizism and try to get you to do things with the server that it cannot do or what favors them and nobody else.

  Like I said, take the server apart and study it some, play around. Then post some Q's and we'll point you the right way.
« Last Edit: October 25, 2003, 07:11:05 pm by Towelie »

Fluf

  • Guest
Re: I want to host a dynaverse server
« Reply #13 on: October 26, 2003, 12:06:21 am »
Wilhil,  go here:

 SFCx

Go to the downloads section for SFC3 and you will see a download for the SFC3 Dynaverse Guide written by Nuclear Wessels.  This is and invaluable tool to understanding and learning how to use the server kits and all the gf files.  Download and print this out.  Im sure you will be able to get a decent server running after reading this.