Ok heres is what I did.
I opend up the file My ship is in; selected the texture I wanted Gdd_1; made a duplicate of it and closed the first texture.
Now with the duplicate I made a new layer filed it with black 100%, With the Eraser set for white I erased the areas I wanted lit, in this case the Impluse and warp engine.
I flatend the Image and Saved it in the same folder as the orginal texture was in as Gdd_1i. close out Photo shop.
Opend up max, Slected the ship put the Gdd_1 texture in the first material slot, checked the self illumination map box, added the Gdd_1i map to it and saved it. Followed the rest of the steps in Exporting to the game and this is what I got.
If this is lit I cant tell; Like I said its just the impluse and warp engines but heres the pic of the ship, and yes I toned down the enviroment before I took the shot just to see if they were lit. How does one make the light maps brighter.