Topic: EAW / OP Configurable mission packs (D2) - beta (?)  (Read 12226 times)

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NuclearWessels

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Re: EAW / OP Configurable mission packs (D2) - beta (?)
« Reply #100 on: October 21, 2003, 07:30:35 am »
Heh, no idea!  It was just the best piccie I had for harry that fit

dave
 

Fluf

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Re: EAW / OP Configurable mission packs (D2) - beta (?)
« Reply #101 on: October 21, 2003, 12:42:10 pm »
Dave, great work, hope to check this out soon.

One thing though, and Im sorry I never got a chance to write you and tell you what problems we had with the configurable missions pack for EAW.

The pack in general worked on LB4 and did what you said it would do.  However, we had serious bugs in mission disconnects.  The DoubleDamage/DoubleWeapons bug was rampant during LB4, probably due to a disconnect or loss of packets during a mission made all the AI officers go legendary.  I hope you have addressed this issue, as it was the biggest issue during this server.

But I did love the ability as and admin to be able to control the things you did with this pack in EAW.  Hope to get a test server up soon with this pack and will let you know what we find.  
« Last Edit: December 31, 1969, 06:00:00 pm by Fluf »

NuclearWessels

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Re: EAW / OP Configurable mission packs (D2) - beta (?)
« Reply #102 on: October 21, 2003, 04:00:13 pm »
Yeah, there turned out to be a couple of significant goofs in setting the packs up - a couple of missions were badly bugged (to the point where I'm surprised they worked at all).

Hopefully that's been cleaned up, but definitely let me know if they're still occurring (heh, or if I've introduced new ones of course)

dave
 

Walleye

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Re: EAW / OP Configurable mission packs (D2) - beta (?)
« Reply #103 on: October 24, 2003, 07:25:11 am »
bump