Is there any quick way to change the scripts so that the AI ships use the shipnames.txt in the strings file. I would much prefer to see the names this way than use the generic classes as NW does or the shipnames in the MetaAssets as the non-campaign Taldren scripts do. I believe Tracey is already doing her scripts this way and I much prefer it.
I do have access to C++ but have never used it.
Thank You