Topic: No point crying over spilt Milkshape!!!  (Read 1189 times)

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DestinyCalling

  • Guest
No point crying over spilt Milkshape!!!
« on: November 01, 2003, 12:19:45 pm »
Humour aside (though questionable), does anyone know how to stop Milkshape distorting textures whenever a MOD file is exported....?  I could do with knowing...

Cheers  

ancientangel

  • Guest
Re: No point crying over spilt Milkshape!!!
« Reply #1 on: November 01, 2003, 12:50:00 pm »
I don't have any issues with textures being messed up if handling a .ms3d then converting it over to a .Mod file.
Now I know there have been issues with importing a .Mod then re-exporting it back into a .Mod.  

Johanobesus

  • Guest
Re: No point crying over spilt Milkshape!!!
« Reply #2 on: November 01, 2003, 02:05:52 pm »
Are you importing a model with LOD's?  I know that the older plugin would get confused, and the textures would end up scrambled.  The latest plugin, the one that supports hardpoints, seems to have fixed this.  If that is your problem.  

I_Mudd

  • Guest
Re: No point crying over spilt Milkshape!!!
« Reply #3 on: November 01, 2003, 07:53:05 pm »
Do you have the the  latest 'TNG' plugin?

Doesn't sound like it.

I_Mudd.

DestinyCalling

  • Guest
Re: No point crying over spilt Milkshape!!!
« Reply #4 on: November 02, 2003, 08:09:40 am »
Well I thought I did... Actually, come to think it's a more recent one... Maybe I should revert back...

Good call chaps!!