Topic: NWN Thread. Part the first.  (Read 26539 times)

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msnevil

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Re: NWN Thread. Part the first.
« Reply #100 on: November 19, 2003, 07:39:25 pm »
Rondo_GE If you are like me, and don't like to go online. Due to jerks. Try the Penultima series one through 5 and the Penultima rerolled series. They are great humerous single player mods. And the Author will help you with anything you need. Within reason.

http://nwvault.ign.com/Files/modules/data/1026158289826.shtml

The character hits add up. So a Fighter\mage is worse then straight fighter. But alot better then pure mage. 6+11=17/2=8.5

At least I think.  

Rondo_GE

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Re: NWN Thread. Part the first.
« Reply #101 on: November 20, 2003, 02:08:04 pm »
Thanks Mog and MSNevil for the tips.

I went online last night just for grins.  I played on a few underpopulated servers and fealt no different than single player.  But the last one I was on had lost of folks.  They were ok but a little standoffish...due in no small part to the fact that I was starting with a level 1 PC and all these others were like lvl 10 and up...duh.  I'll give it a go but I do like the single player end of this game very much.  

It isn't so much the jerks that bother me.  I was not a voracious ladder match player (only about a 120 SL/GZ matches over 3 years of play), I had maybe 800 or so non ladder matches (rough estimate).  The real issue I had with online play was the fact you can't pause a game.  Having a family means at times you just have to leave the computer alone and take care of business.   As a Gorn my lifetime win perc was just 57% and as a Fed I was at about 64%...but I estimate I lost 10-15% of my matches because I simply had to abandon the computer for various reasons in the middle of play.  This also made team play a real risk...even though I loved to play on a team...as it would let your teamates down.  Tournaments were out of the question...another thing I had to not do.  I remember a few matches where I was playing on a team and my kid broke a soda bottle on the kitchen floor and I had to leave the system in a hurry...my ship charged into the enemy and got annihilated and my teamate hated me...nuff said.

Oh yeah there are jerks online but there are also some good friendships to be made as well.  I had some drama with a few of these rejects but by and large the experience was positive.  

Anyway I heard XC might have a server...wonder if they need any players?  XC was a pretty good Fleet in SFC so I wouldn't mind getting back into a little SFC once in a while, I miss it.  I kind of slicked SFC2 off my system to make room but still have SFC OP on it.  I think slicking SFC2 was a mistake because GAMESPY wont let you go into the chat rooms for the game if you don't have it...bummer, and that's where most of the remaining SFC players are to be found  (except for SFC3 I guess)...    

Aldaron

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Re: NWN Thread. Part the first.
« Reply #102 on: November 20, 2003, 09:09:59 pm »
Rondo, If you are looking for a NWN  server try PW Action "The Three Towns"

Rondo_GE

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Re: NWN Thread. Part the first.
« Reply #103 on: November 20, 2003, 10:52:46 pm »
Thanks I'll try it.

I went on again tonight and finally joined a party.  

Mostly just hack and slash but it was fun.    I must have died 3 or 4 times at lvl 3 (Dwarf Fighter) but we had some ungodly powerful female whatever with us so we made it through pretty easily.  When she summoned up a Balor I knew she must have been pretty high up, lol.

I'm sort of experimenting with different class combinations right now.  Next up...Thief/ Druid....

So far though Thieves don't seem to have much to do.  Not many traps and locks in the dengeons I've been in...  

msnevil

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Re: NWN Thread. Part the first.
« Reply #104 on: November 20, 2003, 11:16:51 pm »
PW Action "The Three Towns"

I can never find it. I don't know if the server is down when I am on? 12pm Indiana Eastern time zone.  

Mog

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Re: NWN Thread. Part the first.
« Reply #105 on: November 21, 2003, 03:29:54 am »
Rondo, re the GSA SFC2 chat room thing, go to Options, then Games, then use the Browse function to set a dummy exe (eg you could even point it to the OP exe if you wanted) for SFC2 - that will let you in

Rondo_GE

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Re: NWN Thread. Part the first.
« Reply #106 on: November 21, 2003, 05:29:48 pm »
Mogs u just made my day!

MSNevil I got on Three Towns late last night.  It's under the action category.

Actually it's pretty good but laggy as hell.  I created a Druid Thief...female...(I may have found my perfect PC) and it gave me to the 4th level on exp points.  I lvl'd up to Druid (3) and Thief (1)....  then paired up with what was either a very powerful Ranger or another Druid...methinks it was a Ranger because this guy was only able to call up the same kind of anumals I had at lvl 3.   It was pretty easy until I foolishly otran my summoned battled line (Dire Wolf and Dire Boar) and smack dab into what appeared to be a preset formation of grungies....oh well had to repsawn.  Got too greedy.  Also I found out that the game won't give you experience points for your partner's kills if he/she is more than three levels above you.  O well, cya dude....

 I plan on leveling her up at a ratio of 2 (druid) to 1 (thief)..  Near as I can tell I won't need her trap and picklock skills all that much since these dungeons don't appear to be all that big traps and locks...perhaps they don't reset I dunno.  But I love that "sneak attack" and the stealth skills of the thief.

Try to get onto the server agin SAT morning for a little bit.    

Aldaron

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Re: NWN Thread. Part the first.
« Reply #107 on: November 21, 2003, 08:24:16 pm »
Quote:

Mogs u just made my day!

MSNevil I got on Three Towns late last night.  It's under the action category.

Actually it's pretty good but laggy as hell.  I created a Druid Thief...female...(I may have found my perfect PC) and it gave me to the 4th level on exp points.  I lvl'd up to Druid (3) and Thief (1)....  then paired up with what was either a very powerful Ranger or another Druid...methinks it was a Ranger because this guy was only able to call up the same kind of anumals I had at lvl 3.   It was pretty easy until I foolishly otran my summoned battled line (Dire Wolf and Dire Boar) and smack dab into what appeared to be a preset formation of grungies....oh well had to repsawn.  Got too greedy.  Also I found out that the game won't give you experience points for your partner's kills if he/she is more than three levels above you.  O well, cya dude....

 I plan on leveling her up at a ratio of 2 (druid) to 1 (thief)..  Near as I can tell I won't need her trap and picklock skills all that much since these dungeons don't appear to be all that big traps and locks...perhaps they don't reset I dunno.  But I love that "sneak attack" and the stealth skills of the thief.

Try to get onto the server agin SAT morning for a little bit.    




The level restriction for parties is to keep people from twinking (ie, high levels helping low levels get xp in areas that are a breeze for the high levels but high xp for low levels........xp gained is based on your character level). There are a couple of areas that require thief skills (the tombs in Wheaton Woods require lock pickand the Vrock caves have tons of traps).

And as a warning don't take anything for granted, all creatures are custom made (ie goblins have at least 20+ hp).

Any other questions/tips just ask. I'm on as Elvewyn(bard 8/Rouge 3/Arcane Archer 9), Amonaug (cleric 20) or Takashi  (monk 11)

Kieran Forester

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Re: NWN Thread. Part the first.
« Reply #108 on: November 21, 2003, 09:00:09 pm »
Lampoon me as you like.

My character is Kalanis, a LN gold elf fighter/sorcerer. In my pen+paper campaign, he's quite powerful, but I haven't played him much on NWN because my normal computer is too crappy to operate it.  

Rondo_GE

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Re: NWN Thread. Part the first.
« Reply #109 on: November 22, 2003, 03:30:15 am »
Oki Doki Ald I'll remmber all that hey I'm a newby and ignorance is blissssssss....no gripes on the experience thing on mismatched parties.  Seems sensible.

Actually I never needed the picklock thing even in single player...I just destroyed locked chests with traps with lightening are used a boc/crossbow.  Now if I were designing a game I might try to cheapen the loot if the chests were opned that way...lets say due to destruction...but I never noticed that happening.  Sometimes it backfires like when I wipe out a safe but the lightening seems to spread and takes out a door that sets loose a particularily lethal badboy/girl that I wasn't ready for.   I guess another way would be to script in a ward (if this is possible) that would summon something nasty or reflect damage back at PCs that try to open chests or doors by destroying them.  

Now traps by themselves are definitely torublesome which makes the detecting skill and the dismantling skill valuable no matter how you shake it.  

Aldaron

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Re: NWN Thread. Part the first.
« Reply #110 on: November 22, 2003, 03:22:37 pm »
Quote:

Oki Doki Ald I'll remmber all that hey I'm a newby and ignorance is blissssssss....no gripes on the experience thing on mismatched parties.  Seems sensible.

Actually I never needed the picklock thing even in single player...I just destroyed locked chests with traps with lightening are used a boc/crossbow.  Now if I were designing a game I might try to cheapen the loot if the chests were opned that way...lets say due to destruction...but I never noticed that happening.  Sometimes it backfires like when I wipe out a safe but the lightening seems to spread and takes out a door that sets loose a particularily lethal badboy/girl that I wasn't ready for.   I guess another way would be to script in a ward (if this is possible) that would summon something nasty or reflect damage back at PCs that try to open chests or doors by destroying them.  

Now traps by themselves are definitely torublesome which makes the detecting skill and the dismantling skill valuable no matter how you shake it.  




Actually you just mentioned most of what does happen in 3T (brekaing things if you smash chests and have things spawn )

TalonClaw

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Re: NWN Thread. Part the first.
« Reply #111 on: November 22, 2003, 06:39:44 pm »
Quote:

thanks Guys, Keep them coming. right now, I'm just adding in the characters, and won't start much as far a mapping until HoTu comes out. That way, I might borrow from It.

Stephen  




HoTu should be out in stores on 12/03.  I can't wait.  Level 40 characters.

Nob Akimoto

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Re: NWN Thread. Part the first.
« Reply #112 on: November 22, 2003, 08:18:19 pm »
Hi guys, I know I've been scarce lately, and I bet some of you don't even know who I am(oh the horror.)

Anyway, if you have NWN and have fond memories of PnP sessions, you HAVE to try out the Persistant Worlds that are available online.

www.avlis.org

The World of Avlis is perhaps the single most addicting gaming experience I've had in years, and I've found myself spending 7-8 hours a day on here...(Hence no time for the forums I guess)

Try it out, and no we have ZERO "phat lewt" searching powergamers.

Be sure to say hi to a very very old SFC community vet Vanor when you see him DMing.

La'ra

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Re: NWN Thread. Part the first.
« Reply #113 on: November 23, 2003, 04:40:22 am »
Feel free to use me, if you're still adding folks.  I usually play half-elves, and usually Rangers or Rogues, but in an effort to be different, may I suggest a Neutral Good Half-Orc Druid.  

Reverend

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Re: NWN Thread. Part the first.
« Reply #114 on: November 25, 2003, 12:31:16 am »
Awesome idea La'ra...

thank you for inviting me, Sirgod.... as for my, I was running  a CG female half-elf Monk/Rogue (actually, for the Hordes of Undrentide, I had her a pretty high-up Shadowdancer also).... boy, she can move! Those monks get movement bonuses after 4th level I think, so at a 13th lvl with Boots of Speed for luaghs, she hauls a little butt here and there, lol.

I hope that I am able to acquire me one of those new-fangled Underdark games too- trouble with modding NWN is that once a certain mod gets downloaded so many times from their server, they decide to put that mod into the next game! Now, the new game is going ot have visible cloaks, a more interactive camera, and bloody nicer skies! Drat, I had just learned how to put those in!

If there are any needs for modding help, let me know... I stink, but maybe I might have a hint you didn't....  

Sirgod

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Re: NWN Thread. Part the first.
« Reply #115 on: November 25, 2003, 08:47:48 am »
Sounds good Reverand, I was thinking about giving you a call this morning anyway.

Stephen

TalonClaw

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Re: NWN Thread. Part the first.
« Reply #116 on: November 25, 2003, 11:39:14 am »
Quote:

Awesome idea La'ra...

thank you for inviting me, Sirgod.... as for my, I was running  a CG female half-elf Monk/Rogue (actually, for the Hordes of Undrentide, I had her a pretty high-up Shadowdancer also).... boy, she can move! Those monks get movement bonuses after 4th level I think, so at a 13th lvl with Boots of Speed for luaghs, she hauls a little butt here and there, lol.





Hordes of Undrentide  

Toasty0

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Re: NWN Thread. Part the first.
« Reply #117 on: November 25, 2003, 11:47:20 pm »
oh, you guys are gonna so regret me re-installing this game...  

Sirgod

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Re: NWN Thread. Part the first.
« Reply #118 on: November 26, 2003, 09:09:28 am »
Quote:

oh, you guys are gonna so regret me re-installing this game...    




sirgod <---- pokes pinata with a 40' pole. Oh do tell ToastyO do tell .

Stephen

Reverend

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Re: NWN Thread. Part the first.
« Reply #119 on: November 29, 2003, 02:55:25 pm »
do it Toasty- do it! I dare you!

Heck, mine isn't installed yet either...

TalonClaw, I don't get it, whats so funny about Hordes of Undrentide? I want to laugh also...
the funniest part of that game was betraying the dragon by using that belt against him.... polymorphing into a frost giant and beating the crap out of him!