I've used the game on at a minimum of 9 machines (actually more than that, but that's the minimum of what could be considered) between me and my friends who play it against each other. If one considers this game buggy, then they
1. Haven't played many games on mulitples of machines, and only play games on generally either one or two machines, or machines with the same makeup overall
2. Haven't really done much bugbusting on most games (of course, most people don't purposely go hunting bugs on games, they don't even worry about them until they hit one, which is why so many are ignorant about what constitutes a buggy game...and what doesn't. I remember some idiot considering Bridge Commander a buggy game...which was probably one of the most solid unbuggy games released on the PC in past 2 years! And others, who would state Neverwinters Nights or Pool of Radiance 2 ran fine on their machines, and hence couldn't be buggy!) When I say SFC3 is relatively unbuggy (relative is a key word overall), trust me, I truly mean it.
3. If one is now using it as a Coaster, unless that coaster is dang lucky...I can almost guarantee they will have bugs if they try using that CD again, unless they have some way to repair it. Using something as a coaster tends to add scratches, add heat excesses, and other such nasty things which obviously will lead to self inflicted bugs. It's not as bad as using it for a frisbee, but heck. Bad terminolgy right before instituting that one will use the game again. What did one do before using the game the first time...attempt to polish it with steel wool? It surprises me what people do to their CD's on the idea that CD's are sturdy (which they are, but abusing still isn't a bright idea) and then expect that CD to run flawless.
4. I am sorry for those who have problems with the game. I have had bugs happen to me with the game...so I know what types of bugs that can be caused by them (call it a hobby of mine). There IS a work around for some of those who have the mission loading freeze that I've discovered works some of the time. If this bug is happening to you in MP and not in SP, this will do you no good. HOWEVER, be grateful, as this ALSO happens in SP (discovered it on one of my machines, which just so happens to have more of the bugs occur on it then any other machine, though I am beginning to think some of it's due to how it's configured more than the game itself, considering I have a newer machine with many of the same components that doesn't suffer from any of the problems). This Loading bug for SP was in the Beta as well. To work around this, it seems you might have to save after EVERY single mission. Also, the lack of RAM brings about it much quicker. I'm not certain what causes it, but if I don't save, I crash (and I mean no CTRL-ALT-DELETE, requires a hardboot crash) after any mission or skirmish (if you exit out and then reenter many times this makes skirmish work over and over again), however if I save, I sometimes can go hours without crashing.
5. Even with the bugs I've seen, they are NOTHING compared to what I found in other games (Such as the NWN deletes your OS bug, NWN destroys your CD-Rom bug, POR2 undeletes all files including OS bug, and a whole slew of other things that bughunters can find if they really search). Count yourselves lucky to have such a bugless game as trust me when I say...you think this is buggy, you ain't seen bugs yet.