Hi, figured I'd drop in when I heard all the news. You're right though, the model that is currently converted is NOT the super detailed Sovereign model you see on the first page. The high detailed one is called the CG Sovereign, simply because it's so close to the movie (not to mention my initials
) The one you have is my first version, and although much more CPU friendly, it can't hold a candle to the other model's detail. From what I've heard, you can't have that many polygons in game, so I'm trying to see what I can do. The medium detail model for BC has around 7000 polies, that may work better, and it's not too different from the high detail model, except for some details that have been deleted. I don't know the limits of the SFC engine, but if anyone wants to try and use the super detailed model, they're welcome to. I finally found the final .3ds file for the ship, and I'm planning on releasing it for other modding communities to test. The textures are huge though, so you'll have to get them from BC-Files by downloading the original CG Sovereign mod. I don't have any webspace to host them on.
I don't really frequent this board much, but I'll try to visit it every now and then. When I put the model up for download, it'll be on the Bridge Commander Universe forums, under the modding section. I'm probably not going to release it on BC Files, but if demand is high enough, I might. I'm eventually going to also make an ACCURATE set of schematics using this model to distribute.. I hope to eventually rid the internet of the crappy inconsistent schematics we've had so far.