Had a thought about my description of flying ahead of drones when approaching a target in order to tractor it to avoid a wild weasel. My experience is different. Given the amount of time at startup, the AI Always will charge it's first shuttle as a wild weasel. Given larger hulls, it will begin a 2nd as soon as it uses the first. This counts as a universal constant from my many hundreds of actual games played.
A very common tactic, I like to call it a 'drone slam', but there are many other names is to approach targets at maximum speeds and volley as many drones into it as possible. Anything smaller than a heavy cruiser, if the tactic is done right, should die immediately on the first pass. Heavy cruisers may require 2 - depends solely on how much effort you can afford - are you thinking about playing DV2 and saving drones for the next battle?
Against a CA or larger, when using slow drones (speed 16) - you accelerate as much as possible towards your target holding launch until you're within 80% of the combination of drone speed and oncoming enemy ship speed. I tend to launch slow drones at around 60 in a K-D6D (or K-D5D) and travel around speed 20-22 towards the target. At range 10-11 I drop a scatterpack which when it opens should be ahead of the previously launched T4 (large) drones. By this point my ship mounted racks have recycled. I go for a minimum of a level 3 tractor beam and HOLD phaser fire against any incoming drones. Sometimes I do a full stop (emergency deceleration) - sometimes a HET directly towards my oncoming drones. After the first wave (from the scatter pack) hits the ship or is destroyed by point defense, I launch my recharged 6 Type 4 drones. And add my phasers. Most will fire directly to the rear in those ships.
Most ships die from this.
Total time required? ~1:45 travel time to the target. :15 of weapons fire. Enemy ship dies.
It's easy, very easy to duplicate, rinse and repeat. Rarely do I even get damage past my shields from return fire.
It is not what I consider a highly skilled tactic as it relies upon the AI's inability to cope/adjust. Do humans fall for this? Only the ones that are very new to the game. If this is the only tactic you know, any average pilot in a regular warship for any race will tear you a new one.
Nax