Topic: ATTN: MACKIE!!!  (Read 989 times)

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Steelviper33

  • Guest
ATTN: MACKIE!!!
« on: September 30, 2003, 08:57:27 pm »
What do you use to get SFC Models into Lightwave...
I need to know this for a school project.

Thanks

Mackie

  • Guest
Re: ATTN: MACKIE!!!
« Reply #1 on: October 01, 2003, 12:05:18 am »
.mod format file ---> import to 3dsmax ---> export from 3dsmax to .3ds ---> import .3ds file into Lightwave ---> export from Lightwave to .LWO

 

DestinyCalling

  • Guest
Re: ATTN: MACKIE!!!
« Reply #2 on: October 01, 2003, 07:16:51 am »
That's alright I guess.... But it does require you to have a copy of both 3DSmax AND Lightwave.... What if you haven't got £1000 lying around???  

Actually I have neithr the money OR the software so I dont really know why I've written this...

Ho Humm....  

Mackie

  • Guest
Re: ATTN: MACKIE!!!
« Reply #3 on: October 01, 2003, 09:17:31 am »
well then

.mod --> import to 3dsmax --> export as .3ds --> import to Deep Exploration --> Export as .LWO

atheorhaven

  • Guest
Re: ATTN: MACKIE!!!
« Reply #4 on: October 01, 2003, 11:03:05 am »
Might have a cheaper alternative (James Formo could probably confirm this).

.Mod -> Assimsoft Milkshape plugin -> Milkshape -> .LWO -> Lightwave
.................................................................  `> .3ds -'

Just a thought..
« Last Edit: December 31, 1969, 06:00:00 pm by atheorhaven »

Steelviper33

  • Guest
Re: ATTN: MACKIE!!!
« Reply #5 on: October 01, 2003, 04:56:29 pm »
One Problem...when i export into the 3ds Format, it chops off some of the characters for the materials making all the materials the same name....any way around this?

Its giving me this error:
"Non 8.3 Bitmap Filename [xmmer1_1.bmp] has been renamed to [xmmer_1_.bmp]."

so as you can see, all the textures are ending up the same

Is there any way to rememdy this save going into the material library and changing all the material bitmap names?
« Last Edit: October 01, 2003, 05:00:36 pm by Steelviper33 »

Steelviper33

  • Guest
Re: ATTN: MACKIE!!!
« Reply #6 on: October 01, 2003, 09:22:08 pm »
Bump...