Topic: Before Activision Took Over, What Was the Plan for the SFC Series?  (Read 10893 times)

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Strafer

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #20 on: October 01, 2003, 12:47:45 pm »
That would be very cool.

Ex-Taldren, hm? Nice Jester too.

kiloton

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #21 on: October 01, 2003, 01:20:55 pm »
Awesome.  Thanks Dave and Jester (Marc?).  If you could let some of that art see the light of day we would all appreciate it a great deal.

Thanks!

Ken  

Dogmatix!

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #22 on: October 01, 2003, 04:46:08 pm »
Quote:

Quote:

When I was hired in January 2000, the plan was to do 2 then 3 with
Andros and Tholians for Interplay.

Many art assets were created for 3.

Thanks,

Dave  




Ever get that light, nauseated feeling in your stomach? Truly heartbreaking.    





Indeed...

VelvetAcidChrist

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #23 on: October 01, 2003, 05:22:47 pm »
well there s always some hope.
lets all just pray,pray and pray even more to gte geaw one day.sfc series shouldnt end with the bad 3rd game....man i gonna play some op now lol

3dot14

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #24 on: October 01, 2003, 06:02:46 pm »
Sigh if Gamespy is reading this thread, they are gonna have a field day.

But please Dave, any of those arts would be much appreciated...

Sethan

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #25 on: October 01, 2003, 06:45:20 pm »
I'd love to see the art myself.

The only saving grace for me in the way things have worked out is that if SFC3 had been GaW, I wouldn't have had time to play.  At least this way I can tell myself it never came out.

Thanks for the info, Dave & Jester.

Desty_Nova

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #26 on: October 01, 2003, 06:58:50 pm »
WHY GOD WHY?!

You were actually making GaW...making my dream come true....

Dammit!!!

Toasty0

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #27 on: October 01, 2003, 07:29:52 pm »
<Toasty0 sneaks into the room and inhales deeply filling his lungs to the fullest extent and SHOUTS>

IT COULD STILL HAPPEN!!!!!!!!!!!!!!!!!!!!!!!

<out of breath he now exits the room>  

David Ferrell

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #28 on: October 01, 2003, 07:33:07 pm »
Quote:

WHY GOD WHY?!

You were actually making GaW...making my dream come true....

Dammit!!!  




God had nothing to do with the failure of this project coming to fruition,
it was all due to decisions made by man.

Thanks,

Dave

Mr. Hypergol

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #29 on: October 01, 2003, 07:56:28 pm »
Thanks for the further info Jester.

 
Quote:

 I thought it would really push our feeling of 2d over the top. For the record I was against them especially because we would need to use the sucky ships from Klingon Academy.




This line really ignites my curiosity at how web would have worked.  In my mind I picture a web graphic that looked something like the barrier Q placed in front of the Enterprise D in the pilot episode "Encounter at Farpoint".  This was a 2-D "waving" plane perpendicular to, and extending a ways above and below, the 2-D grid where the ships fly.  Or, perhaps the graphic could have been a cylinder shape with a diameter approximating the equivalent of one hex translated from the board game.  That would have looked pretty funky.

As for the Tholian ship models from KA, to me they weren't too bad, but that would be a non-issue for me if the stock models could be changed.  Brezgonne's SFB based Tholian models would have "tucked in" to this game nicely.

Oh the possibilities.  

Strafer

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #30 on: October 01, 2003, 08:00:43 pm »
Quote:

...it was all due to decisions made by man.
 



It's Fluf's fault!

(oops, wrong forum)

Klingon Fanatic

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #31 on: October 02, 2003, 10:34:15 am »
I myself never played SFB. I became a follower of the Galaxies At War movement primarily because of the Klingon Academy Tholians. When I learned about the TRBs in OP and the TMP Andromedans by P81 and later DarkMatrix's kitbashes of them that's really when I felt the call to promote this idea for a SFC2/OP expansion or even a new game entirely. I love the idea that the TMP era Tholians and Andromedans would look different [better IMHO] than the stock SFB designs.

So Mr. Ferrell, let us see some of the proposed artwork for TMP Tholians and Andromedans, please.

KF

Tumulorum Fossor

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #32 on: October 02, 2003, 07:36:52 pm »
I KNEW that there was some weird mojo going down between the SFC and KA camps!  I've never played KA, but based on the articles I was reading that were previewing the game at the time, so much of the KA game mechanic philosophy seemed to be SFB/C in origin!  I couldn't believe at the time that they were going to attach a joystick to an SFB/C type foundation (but I was reading to see if it would work).

And they were paranoid of YOU copying THEM?  Sheesh!  YOU were the programming team that actually had a blueprint for the game already (SFB)!  Ah, well.

I vaguely remember KA being plagued with rather hefty delays in release.  I wonder if that had something to do with the change in graphics? Hmm.  I HAD thought it was going to have to do with the insane task of trying to balance/reconcile a tactical-based set of decisions (the SFB/C stuff), with the reflex factor (the joystick stuff).

Well, if there is any good news to be had from all this, it is that PERHAPS the SFC2OP engine can be crowbarred into accomodating the Tholians and Andros if the source code ever gets released ("forever" is a LOOONG time).

Interesting stuff.  Thanks for the insight!

-TF

Captain KoraH

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #33 on: October 04, 2003, 12:05:22 pm »
Some very interesting insight here about how the PC game development industry works. I'd love to see this artwork too. I feel like it's a piece of lost history that Dave and select others have stashed away in a closet somewhere and forgotten about. It would be great to have them see the light of day.  

Lieutenant_Q

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #34 on: October 04, 2003, 07:43:17 pm »
Let's look on the bright side Korah, With the pending Activision lawsuit, Paramount will surely take the license from them.  Paramount will want to get a game out ASAP, Taldren already has the preliminary artwork done for a SFC involving the Tholians and the Andromedeans.  Paramount could turn to Taldren and say, here, we need a game done, do your thing, We will decide who will publish your game later, just get cracking on it.  I hope that it does happen, Id like to see what Taldren does to bring those races in.  

Captain KoraH

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #35 on: October 05, 2003, 02:08:12 pm »
If I had a nickel for every time I thought or heard someone say "If only [corporation] would do [X]" around here....

ActiveX

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #36 on: October 05, 2003, 02:12:09 pm »
Quote:

If I had a nickel for every time I thought or heard someone say "If only [corporation] would do [X]" around here....  




...I would have enough to be the [corporation] that would do [X]...

FPF_TraceyG

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #37 on: October 05, 2003, 04:43:39 pm »
Hmmmm, I wonder if a certain ex-Taldren employee might be interested in taking up a hobby, say creating an expansion in the form of a patch for SFC:OP that might require the use of this lost artwork. Such a hobby might even be of interest to others that could help.

Jester_OC

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #38 on: October 06, 2003, 12:40:57 am »
Unfortunatly we don't OWN the source.  Quicksilver owns some of the low level engine stuff (QUILL ~shutter~..) that Interplay had the right to let anyone else use as long as it involved SFC in someway.  So if we tried to make a new patch out of the juristiction of Taldren, well  five groups could sue us(Cole,Taldren,Quicksilver,Paramount, and Activision).  Not something you want to do if you have a wife and kids.

Source code alone is not enough you need Director 5.0 (or is it 6.0) to use Quill(TO MAKE THE UI)  (~shutter~ bad memories MAKE IT STOP!) Which I don't have.

Anyway, I think that SFC is dead (sorry folks but is just my opinion)  I don't think SFC3 sold real well.  I THIINK SFC 1 sold the most then we got smaller and smaller (I always feel SFC was  like the Planet of the Apes movies First one had a descent budget and time and the rest the time and money got tighter and tighter).   It would be best to write a new game from scratch than try to make a new game on the old source.   That would prob. mean making a game people think they can market.  Which pushes you toward ACTION games rather than Strat games.


Just My 2 Cents,

Jester (Marc)

p.s. If anyone has any other questions that puzzeled you about SFC develeopment, just ask.

   

FPF_TraceyG

  • Guest
Re: Before Activision Took Over, What Was the Plan for the SFC Series?
« Reply #39 on: October 06, 2003, 12:56:47 am »
Quicksilver, wasnt that a software company who back in the 90s first attempted to make a computer game from SFB, but went belly up?