Topic: Spare Parts  (Read 2069 times)

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nx_adam_1701

  • Guest
Spare Parts
« on: October 24, 2003, 08:38:05 pm »
What do I have to alter to change how many spare parts a ship can have??

Adam Out

NuclearWessels

  • Guest
Re: Spare Parts
« Reply #1 on: October 24, 2003, 08:46:43 pm »
The damage control rating in the shiplist determines how many spares (max), but I'm not sure what the exact formula is

dave
 
EDIT: It's column EO if you're hunting for it
(OK OK, it's column EO whether you're hunting for it or not )
« Last Edit: October 24, 2003, 08:51:10 pm by NuclearWessels »

nx_adam_1701

  • Guest
Re: Spare Parts
« Reply #2 on: October 24, 2003, 09:18:07 pm »
I tested it dave and these are my results,

1=0
2=1 minimal 5 maximum
3=2 minimum 10 maximum
4=3 minimum 15 maximum
5=4 minimum 20 maximum      ******* as you can see 5 and 6 are the same
6=4 minimum 20 maximum                
7=5 minimum 25 maximum
8=6 minimum 30 maximum
9=7 minimum 35 maximum
10=8 minimum 40 maximum

FireSoul

  • Guest
Re: Spare Parts
« Reply #3 on: October 25, 2003, 01:03:50 am »
Damage control here represent how many damage control boxes there are on a ship. It's different than SFB's, yet very similar. Here's a SFB Tournament SSD:

 http://www.starfleetgames.com/sfb/tournament/ssd/fed.gif

On this Fed TCA, there are 6 DamCon boxes (track is beside #5 shield), but a max DamCon rating of 4. The shiplist requires the # of boxes for damcon, not it's rating.

The max # of spare parts are based on this. I think it's DamCon Rating * 5. I hope this helps.
-- Luc

nx_adam_1701

  • Guest
Re: Spare Parts
« Reply #4 on: October 25, 2003, 03:13:45 am »
yup
adam out

thx