Topic: Atra's Weapons Textures  (Read 1447 times)

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Atrahasis

  • Guest
Atra's Weapons Textures
« on: September 25, 2003, 04:13:59 pm »
What does Atra use for weapons textures? Here are some that I made, they're bound to make your game almost as great as my personal one.

You're gonna have to link to my DL page because I don't think these boards allow BMP's.

http://www.geocities.com/atrahasis1/fx.html

Basically they turn your phasers green and your Plasma-F into a V-Ger plasma! They also improve the looks of the Plasma-G, S, and R.
 

SPQR Renegade001

  • Guest
Re: Atra's Weapons Textures
« Reply #1 on: September 25, 2003, 04:58:37 pm »
Any chance of you picking up a few of my weapons textures as part of your weapons pack?

My Disruptors are a heavy rework based on the work of an unknown artist. They're avaiable in  red, blue, and  green from here: Red,  Blue, &  Green.  

PPD's are made of 3 textures. This is what the PPD beam and wave look like, and here's a PPD hit. The PPD wave and hit are reworks of Taldren textures, but the beam is my own.

ppd-beam ppd-wave ppd-wave-hit  

Whew, all that code is almost like work or something.    
« Last Edit: December 31, 1969, 06:00:00 pm by SPQR Renegade001 »

Dogmatix!

  • Guest
Re: Atra's Weapons Textures
« Reply #2 on: September 25, 2003, 05:24:54 pm »
Yep...I highly recommend Ren's reworks.  I'm currently using his PPD and RED dizzies...nice change of pace.



 

Atrahasis

  • Guest
Re: Atra's Weapons Textures
« Reply #3 on: September 26, 2003, 03:55:59 am »
Whoa, those are nice!

Kaenyne

  • Guest
Re: Atra's Weapons Textures
« Reply #4 on: September 26, 2003, 10:01:58 am »
Hey Atrahasis!

I picked up your weapons textures last night and wanted to say they're quite groovy. You wouldn't happen to have some far out photon torpedo textures hidden in the far corners of your hard drive would ya? I just love the look of those babies streaking out from their launch tubes...

And I was wondering about the stus of your Bohomme Richard and USS Essex models? I'm a Constitution Class junkie who sorely needs a regular fix.

I love your through-deck cruiser and ST:TMP concept Enterprise. Cool and more cool!  

Kaenyne

  • Guest
Re: Atra's Weapons Textures
« Reply #5 on: September 26, 2003, 03:45:27 pm »
Bump...

Atrahasis

  • Guest
Re: Atra's Weapons Textures
« Reply #6 on: September 26, 2003, 03:47:47 pm »
No torp textures yet, and since you requested I'll try to get the rest of the Fed fleet up in the coming week. I'm not just putting the same old ones back up, but making them more perfect than before, which may mean texture changes or poly manipulation.  

Kaenyne

  • Guest
Re: Atra's Weapons Textures
« Reply #7 on: September 26, 2003, 03:50:16 pm »
That's mighty nice of you sir!

I'll ready to D/L for sure. CAN'T WAIT!  

Dogmatix!

  • Guest
Re: Atra's Weapons Textures
« Reply #8 on: September 26, 2003, 04:40:25 pm »
Quote:

No torp textures yet, and since you requested I'll try to get the rest of the Fed fleet up in the coming week. I'm not just putting the same old ones back up, but making them more perfect than before, which may mean texture changes or poly manipulation.  





I gather you've fixed/cleaned up/improved your C7 and C5 model...did you did anything with the D5 and D5W?  I'm probably going to update to your new versions this weekend.


 

Atrahasis

  • Guest
Re: Atra's Weapons Textures
« Reply #9 on: September 28, 2003, 10:56:40 am »
Yeah, the rest of the fleet will be along shortly.