--== UPDATE ==--
OP+ 3.2 is well on its way. I've decided to post about the slow progress and let people know where I'm at.
But first some news. I'm back to work. I've been 'off' for 9 months, which allowed for many of the leaps and bounds of shiplist and mod releases I've done in the last year. Now, it's much slower. Of course, things like nights out (hmm.. LoTR:RoTK, anyone?) and xmas (ugh) will take a chunk of my time too.
Ok.. Here's what I've done so far in the OP+ 3.2 project (dubed "3.2", of course):
1- fighterless casual carriers:
In SFB, all carriers are shown with just its base BPV. Unless noted otherwise, fighters are *extra*. Of course, it doesn't make sense to have a dedicated carrier without fighters, but it *does* make sense to allow not having to pay for them if it's optional. This affects many Hydran ships, as well as some others through the shiplist. These ships will be recognizable by the '
n' appended at the end of the ship designation.
These ships will be marked as "
R"estricted. These ships shouldn't appear on the D2 since that's not how it works for there.
ie:
The stock shiplist's H-SUI (a Taldren invention) costs 161 BPV.
The OP+ H-SUI costs 167 BPV (stock fighter price leveled with other races).
The OP+ 3.2 H-SUIn will cost 155 BPV and will have no fighters. Nothing is put in place to replace the fighters. The fighters are just not there: the player simply didn't pay for them.
2- Hullclass and Hulltype reclassifications
I reclassified ships into their appropriate lists based on their weight (without pods) and # of engines. No, not BPV. Affected are many ships throughout the shiplist.
ie: Simple relocation example: F-NCM
The F-NCM was listed as "NEW_HEAVY_CRUISER" within the CL list. It has a movement cost of 1 and ~30 warps. I've moved it to the CA list with the other NCAs.
ie: Major adjustment example: HDWs.
The HDWs were listed as "WAR_DESTROYER" mostly within the FF list. They have a movement cost of 2/3 and ~24 warps. I've moved them to the CL list, reclassifying them as "LIGHT_CRUISER". They are, after all, heavier than a WAR_DESTROYER.
3- More freighters for all races.
- repair freighters (large and small)
- exploration freighters (large and small)
- troop transport freighters (large and small)
4- all freighters for pirates too. I've never heard of illegal operations that didn't have some legal front with legitimate operations.
5- civilian freighters for all races.
(with new model) - Free Traders (for everyone)
- Free Traitors (for pirates)
- Free Trooper and Tanker (Marines-related units)
6- A few fun additions, such as the
Federation Express 7- System Activity Maintenance Stations (SAMS)
- With various modules installed (Hospital, VIP quarters, cargo, sciences, etc..)
Think as these as small platform stations. These are also used as a kind of listening post in far away systems where other tasks are needed, such as a research station above a planet.
(with new platform model) 8- Commercial Platforms (CPL)
These are similar to the SAMS, but plainer and simply built.
(with new platform model) 9- Recently advised fighter corrections.
Some ISC .III fighters come out before the .II fighters. Dates have been fixed.
From:
Code:
I-Restitution.II 11
I-Writ.II 15
I-Tort.II 17
I-Caveat.II 17
I-Restitution.III 15
I-Writ.III 11
I-Tort.III 11
I-Caveat.III 15
To:
Code:
I-Restitution.II 11
I-Writ.II 11
I-Tort.II 15
I-Caveat.II 15
I-Restitution.III 15
I-Writ.III 15
I-Tort.III 17
I-Caveat.III 17
10- I'm sure there were other corrections.
EDIT: (I forgot this)
11- X1 and X2 Bases.
In some cases, I had to more or less feel my way around in the dark to create proper bases for all races in X1 and X2 era. I just didn't seem right that all races had bases of all kinds from beginning to late era, then when Advanced arrives, all's there is a X2-style SBX.
Well. I renamed all the SBX to XSBs and added the following:
- BSX - X1 base stations
- BSXF(or P) - with Fighters/PFs.
- XBS
- XBSF/P
- BTX
- BTXF/P
- XBT
- XBTF/P
- SBX
- SBXF/P
- XSBF/P
With all the above things, that brings the shiplist to.. .. get this... .. 5248 shiplist entries. (OP+ 3.1 has 4140 entries).
--== TODO ==--
1- Civilian Base Stations
2- Armed Priority Transports and variants (needs a new model)
3- MBs (Mobile Bases aka "Modular Bases" as I'll call them for clarity)
4- Models for Tugs with various number of pods to be completed
As you can see, I'm still gonna be busy. However this should give you an idea of what's gonna be in OP+ 3.2. There aren't any new player-oriented ships except for the "n" variants. However, all these other units should allow any single and multiplayer D2 environments to flourish better. Also, many of these added elements are going to be for scripters to handle and manage.
Later. Gotta work.
-- Luc
Edit: Forgot the hull reclassifications. Added.
Edit2: Forgot the X bases!