Well the BCV is still on hold.
I just downloaded Milkshape but it will take some time to learn, and apply the textures. The BCV is on hold until some can apply the textures for me or I learn how to do it. It is from a mirroring issue from the orginal mesh I want to have 4 seperate hangers and the mesh will only allow for 2. Notthat this is a bad thing because there are some things that I can do the hide that fact, I just use unumbered textures.
The next is the current ship I am working on, updated Frosie!
This one is down to the engines still needing to be textured. Why do they still need to be textured do you ask and how hard can it be to do? Well the reason is I have no idea how I want to do them, in the orginal style the model was made in the TMP style, or a more TNG style. It is not hard to do either but it is very time consuming and if after it is done, and the results are not to my liking I have to start all over again and the effort and time is lost. More than likily I will do them all and just decide which ones to include, as Mackie can tell you when I can't decide I just zip up the extra finished textures in the file. It works out nice for you as you can get 2-5 ships in different eras out of one file, but it takes longer to do.
So which way would you all prefer, this is by no means a majority will win. It is just to see what opinions there are on the ship and were it should be finished. Now it could Influence which one I do first and if time becomes pressing the one(s) that done get released, no unfinished work will go in the zip or be released in any form.
So here is the current WIP
More than likily this will not be the main colour, but Light Blue for the main file. The Dark Blue, Red, Green, and Gold are normally done as well and included into different zips. Now the first thing to finish are the textures in this color then convert to the others (again Lt. Blue will have priority).
So with a little luck the Frosie Retexture here will be out by the end of the week. The BCV will depend on if some one will pick up the applying of textures in a program or me learning it.