Topic: Another Connie Refit WIP (ATTN: AZEL!!!)  (Read 5296 times)

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Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #20 on: September 26, 2003, 04:57:12 pm »
OK I can mail it...it is on its way gentlemen  

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #21 on: September 26, 2003, 05:03:57 pm »
You Guys Got Mail!!!!  

atheorhaven

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #22 on: September 27, 2003, 12:09:12 am »
Okay, you two are officially going to hate me.  



Sacrificial virgins to be deflowered can be left by the door.  (GRIN)

Hey J, can Max 5 handle Max 3.1 .MAX files?  Or should I just send you the resulting .MOD instead?

(and email me your current email addy that'll handle 1MB+ file attachments)...

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #23 on: September 27, 2003, 08:29:03 am »
 
Quote:

 Okay, you two are officially going to hate me.
 




Why???

Thanks man  

atheorhaven

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #24 on: September 28, 2003, 02:45:03 pm »
That's along the line of "Because it took so little time to actually get across into a smaller poly level, and Sandman has been trying for weeks to get his down to a lower poly level, and this project has been waiting for this for so long, etc."


Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #25 on: September 28, 2003, 05:21:01 pm »
Well all I can say is lets see some pics!!!  

atheorhaven

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #26 on: September 28, 2003, 09:56:04 pm »
Just as soon as Sandman gets things done, I'm sure you'll see them.  

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #27 on: September 29, 2003, 02:32:48 pm »
 
Quote:

  Just as soon as Sandman gets things done, I'm sure you'll see them.  



I know man(sorry Sandman) but I am just soo excited...I love to work with the great veterans
 

atheorhaven

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #28 on: October 01, 2003, 11:26:07 am »
Great Veterans?  

Hey look J.. we're veterans now..  That means soon we can collect a pension.  WooHoo!  

And open the "Old Modellers Convelesance Home for Tottering Oldies" center where we can slide into senility and decrepitude.    Dibs on the cattle prod..

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #29 on: October 01, 2003, 05:40:06 pm »
LOL...Now how about an update if you would please???
 

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #30 on: October 02, 2003, 01:25:01 pm »
LOS BUMPINOS  

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #31 on: October 04, 2003, 02:55:53 pm »
Bump???  

sandman69247

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #32 on: October 09, 2003, 11:52:02 pm »
Bumping this up so I can find it easier...for tomorrow I post pics. Hey Alec....how the hell did you get to convert properly? Wait...don't you have a lwo to max plug-in? I know I have it somewhere on my hd...just have to find it and see if it works in max5.

Anyway, I'll post some pics manana.

 

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #33 on: October 10, 2003, 11:53:50 am »
Manana!!!!
YEAH!!!!  

atheorhaven

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #34 on: October 11, 2003, 12:23:21 am »
Quote:

 Hey Alec....how the hell did you get to convert properly? Wait...don't you have a lwo to max plug-in? I know I have it somewhere on my hd...just have to find it and see if it works in max5.




I sort of do, but what I have simply converts over geometry and the mappings go out the window.  I was able to convert this because I was able to convert over the MS3D mesh, and that's what worked.  Mind you, I'll only have that ability for roughly 15 or so more days until my shareware copy of MS3D goes belly-up.. but hey, it allowed me to get this across for you, so it'd be worth it.  One of these days I'd like to register it (Milkshape), but right now I have other priorities.  

(Found out that the reason my van died was because the timing belt got all snagged up and kind of brought things to a screeching halt.  So the $25 or so that could've potentially gone towards registering Milkshape has gone towards a new timing belt, and then it's some more hard labor in order to get that one pulley back straight and get the belt on and timing set before the temperature outside starts to drop to -40 and we *really* need a working van.)  :/

 

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #35 on: October 12, 2003, 10:20:24 pm »
bump...please  

sandman69247

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #36 on: October 13, 2003, 02:38:38 pm »
Sorry Azel. I seem to be saying that alot these days...anyway, about 40% finished with it, but things should go smoother with Alecs conversion. I tried just applying what I had to the new mesh, but it's all out of whack. I can import max3 files, but the geometry is a little different. So, I've had to remap and make new templates for the textures. One question...the indented area on the neck...is that for photons or something else?

I will (really) post pics tonight...I will be working on it most of the day.

 

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #37 on: October 13, 2003, 05:43:48 pm »
its a large view window from the looks of the pic  

sandman69247

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #38 on: October 13, 2003, 06:15:32 pm »
Cool! I experiment on making things in the window...cool!

See, I told ya I'd have some pics for ya. Saucers just about done, just need to do the impulse drive. Speaking of the neck, you said you wanted the UFP symbol on it...what color, and which one? I'm thinking the wreath and star field symbol with the black background...have some other ideas involving the black, since the Challenger had a black bridge, to make it even out.

Here's what I have so far...



 

Azel

  • Guest
Re: Another Connie Refit WIP (ATTN: AZEL!!!)
« Reply #39 on: October 13, 2003, 09:08:41 pm »
Wow thanks!!!
Cool Idea with the windows on the bridge module
as for the UFP symbol... seeing as the ship is a color mixture of like that olive drab(on the alien parts...Nacelles, interhull bridge, and impuse assembly) with standard Federation Grey... I say make the UFP symbol a purple-ish blue
 Thanks again man!!!