Topic: Tactics with Beta Patch  (Read 13875 times)

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RAGE Cyberbeer

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Tactics with Beta Patch
« on: February 08, 2003, 12:26:31 am »
Why does the game feel so much different with the Beta patch?  I just got crushed when I usually am the one doing the crushing.  Seems like things miss much more, and Klinks rock!!

Can someone give me some tips, advice, or an explanation as to why the game feels different?  

Lepton1

  • Guest
Re: Tactics with Beta Patch
« Reply #1 on: February 08, 2003, 12:37:20 am »
Tactics!!!???!!!??  This is SFC3, point and shoot.  I just had some yabo warp jumping around in a sov getting slammed everytime he droppped his shields to do so til he had like no hull left.  If that last volley would have hit a little bit harder, BOOM!!!!. Tactics???!!! Where??? When??  You want tactics. Go to SFC2, never seen so much jockeying for good firing positions and  such in my last two weeks on SFC2.  Great games.  SFC3 can't hold a candle.

RAGE Cyberbeer

  • Guest
Re: Tactics with Beta Patch
« Reply #2 on: February 08, 2003, 12:41:12 am »
Maybe I should make myself more clear....Any constructive advice?  

FEDX-Master Zen

  • Guest
Re: Tactics with Beta Patch
« Reply #3 on: February 08, 2003, 12:49:14 am »
well with the beta patch its more then just point and shoot. there are a little bit more tactics required.

P.S. Klingons don't rock, I just flew it well  

Dash Jones

  • Guest
Re: Tactics with Beta Patch
« Reply #4 on: February 08, 2003, 04:35:11 am »
In the Beta, my Romulans seem to have an easier time of it...Love playing them in the Beta.  Hmm, I'd say wait until the official patch comes out soon to talk about in depth tactics, as I'm certain anything discussed now, could be revamped when the official patch comes out and everyone moves to using that.

Blitzkrieg

  • Guest
Re: Tactics with Beta Patch
« Reply #5 on: February 08, 2003, 05:07:52 am »
I dont care about anything in the new patch, Im officaly going to be dissapointed if it dosnt sort out AMML's. I got whooped bad on SFC.net 4 corners by someone flying a Negh'var which did this.

Cloaked on start so I had no idea what armamant he had, decloaked eventualy and despite a fairly high AV he blew a whole in my rear shields, and spead across my Sov's hull like a bat out of hell, dropped 3 AMM's. At this point I noticed his shields were only 2 bars and yellow. Here he did a HET, ran back across my hull and dropped 3 more AMM's. Finaly you guessed it he HET'd then fired his weapons once more, blowing up my Sov.

I was so shocked and disgusted I nearly beet my own head in  

However this guy thought he was well good beeting me in under 30 seconds, I know about the AMM cheese and could do this myself yet I refuse to. This guy also executed it very well, I probably could have beet him if I had level 5 tractor on but was too stupid to do it. I think though that considering if I didnt suck I could have beet him, its still not reasonable to load up any sort of ship as a mine layer. Its just not used in Star Trek as an offensive weapon, due to the 3 dimensions that we commonly live in.

Im sorry I know you wanted tactics for the beta patch but it wouldnt install on my UK version so I said this instead  

Tulmahk

  • Guest
Re: Tactics with Beta Patch
« Reply #6 on: February 08, 2003, 06:59:54 pm »
Blitzkrieg, I sympathize completely.

AMML's adhere to the letter of the game rules, but violate the very spirit and intention.  Yes you can beat these ships, but you need 7 or 8 shots to kill them, while they only need 1 or 2 to beat you.  Statisticly, they are going to win 7 or 8 of every 10 encounters.  It is a loadout that lets an inferior pilot beat a better one.  This is an exploit, plain and simple.

I hope beyond hope that the patch does something about this (ideally, limiting any ship to no more than 1 AMML).

And how the hell did your Sov last even that long against a AMML?  It should've taken only 1 or 2 shots to destroy you, not the 3 or 4 he took.  Hehehe, the guy must've been having a bad day that day, 30 seconds instead of 15...

As to the post-patch probe, I'd like to see someone do some testing on it.  If the current 25% UberProbes? end up detecting you effectively 100% of the time, the forthcoming 15% SonOfUberProbes? should still be far, far too strong (If 25% X 4 = 100%, then 15 X 4 = 60%!)  Yes, I suspect Taldren's AntiRomulan Department, though they've had some setbacks, managed to sneak this one in somehow.  

Galaxy_Class

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Re: Tactics with Beta Patch
« Reply #7 on: February 08, 2003, 07:06:55 pm »
Sorry for sounding ignorant... but what's an AMML?

Jackal99

  • Guest
Re: Tactics with Beta Patch
« Reply #8 on: February 08, 2003, 08:03:57 pm »
AntiMatter Mine Layer.. this shouldn´t be in a TNG game at all, i never saw any starship (TNG series)using AMML in battle.. rediculous.  even the normal mines that can be dropped are just LOL.. did you ever see the Enterprise, Galaxy or a Nebula class dropping mines in battle? no

Therefore in my personal mod i banned those things out of the game (where they belong).
   

Alidar Jarok

  • Guest
Re: Tactics with Beta Patch
« Reply #9 on: February 08, 2003, 08:08:55 pm »
What about the "cloaked self-replicating mines" from DS9?
Wasn't it a Defiant class who was dropping them?
Why shouldn't a Defiant load up with 4 launchers and drop them on you?
You should be glad that these mines are visable and don't replicate.

While I don't agree with my above statement, and think that those mines are cheese, argue based on gameplay, not canon.

KD4

  • Guest
Re: Tactics with Beta Patch
« Reply #10 on: February 08, 2003, 08:19:25 pm »
did they drop them in battle or pre position them.  now tell me where they ever droped them in battle. the closest i can think of was the TOS  ballance of terror  

Jackal99

  • Guest
Re: Tactics with Beta Patch
« Reply #11 on: February 08, 2003, 08:19:41 pm »
Quote:

What about the "cloaked self-replicating mines" from DS9?
Wasn't it a Defiant class who was dropping them?




did you notice how slowly the defiant was moving to set them in place? in another DS9 serie you also saw a battle were the USS Valiant (Defiant Class) was fighting a JemHadar battleship, but it didn`t drop a mine on it... honestly, did you ever see a starship dropping mines in battle? no.  
« Last Edit: December 31, 1969, 06:00:00 pm by Jackal99 »

MrCue

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Re: Tactics with Beta Patch
« Reply #12 on: February 08, 2003, 08:50:38 pm »
galaxy had 500 Antimatter mines, in the episode where picard was captured by the cardassians, and they were places in a nebula to force the cardassians surrender.

NOTE: I in no way wish to see 500 AMM's on-board any ship

atdi

  • Guest
Re: Tactics with Beta Patch
« Reply #13 on: February 08, 2003, 08:51:43 pm »
Did you ever see a starfleet officer on a toilet!? No! - But I think the have to go to toilet.

Tulmahk

  • Guest
Re: Tactics with Beta Patch
« Reply #14 on: February 08, 2003, 08:52:22 pm »
Yes, the DS9 example is an example of how you SHOULDN'T be dropping mines in battle.  Jadzia was worried about making any sudden moves with the ship, lest she set the mines it was carrying off!

We certainly didn't see them zipping around the wormhole at speed 80 burping 3 AMMs at a time.  Laying the minefield was a slow, tedious, dangerous task.

The Romulan BoP in Balance of Terror was a special case.  #1 it was a move of desperation.  #2 the nuclear mine they used was already an outdated weapon at that time.  #3 the BoP obviously had the capability to lay mines in its design. #4 it had one, and only one mine to use in this way.  

Vertigo

  • Guest
Re: Tactics with Beta Patch
« Reply #15 on: February 08, 2003, 08:56:45 pm »
Ahem, here ya go:

Opening CGI for the game Armada.  Maneuver "Worf-Data one."  This is flying inside the open space of a Warbird hull, flying out the other side, and dropping mines while inside the WB's shields, apparently.  The Defiant did it at full speed, and the WB went kablooie.  Cheezy as all get out, and quite creepy in it's similarity to minelaying in SFC3.

Despite that, I agree with Alidar.  When there is a conflict, gameplay should alway win over canon.  At the least, why can't you shoot them or transport them away or something?  For fun, I'd like defensive tractors back, and they work on mines.

That would lead to some interesting gameplay.  

Tulmahk

  • Guest
Re: Tactics with Beta Patch
« Reply #16 on: February 08, 2003, 08:56:54 pm »
Quote:

galaxy had 500 Antimatter mines, in the episode where picard was captured by the cardassians...




Ah, but did the Enterprise-D ever even once use them in a battle?  No.  They needed to be away from the enemy to lay the mines in peace.  

Scorpion

  • Guest
Re: Tactics with Beta Patch
« Reply #17 on: February 08, 2003, 08:57:56 pm »
Yes that was the defiant in DS9 that layed those self-replicating mines but I don't think that it was in the middle of a battle.  You never see ships going around and dropping mines in front of other ships in the middle of battle in TNG.  Mines are supposed to be defensive and they are supposed to be used to keep other ships out of your space, not some offensive weapon that you just throw out at ships to damage them.    In SFC3 ships shouldn't be tossing out AM mines like this in the middle of battle as they are now (very cheesey tactic  ), but I don't see why we should get rid of them completely.  Instead I think that you should be given the option to buy a AM minefield around a planet with prestige like you can buy starbases to protect a planet in the dynaverse.  This would make a planet harder to capture because of the mines and would be way more in-line with TNG.


By the way here's a pic of the defiant laying those mines in DS9:
   

Tulmahk

  • Guest
Re: Tactics with Beta Patch
« Reply #18 on: February 08, 2003, 09:01:57 pm »
Quote:

Opening CGI for the game Armada...




Sorry, Vertigo, video games aren't canon.  Neither is TAS.  To be cannon, it has to be something from one of the TV shows or movies.  Technically, not even the tech manuals are canon.  

Jackal99

  • Guest
Re: Tactics with Beta Patch
« Reply #19 on: February 08, 2003, 09:04:26 pm »
Quote:

galaxy had 500 Antimatter mines, in the episode where picard was captured by the cardassians, and they were places in a nebula to force the cardassians surrender.

NOTE: I in no way wish to see 500 AMM's on-board any ship  




sure, but they wouldn´t have done this in open space (outside the nebula) were most battles take place. furthermore it was once and not "most of the time".


regarding the "toilet" argument.. you won´t seriously compare this with the mine issue, will you?!