Well something weird happened to my other post on this topic last night... It has vanished (deleted?) but I don't know some reasonable reason to delete it... The only one is that it was posted in Beta Patch bug report forum and I'm not an official beta
tester (by the way it was quite late... Maybe I hitted the wrong button or some gremlin has eaten my post... who knows).
I will try to report it here again:
- PROGRAM VERSION: Initial USA Release.
- CAMPAIGN: Borg conquest.
- MISSION: Planetary Assault.
- FLEET COMPOSITION: Sphere Prime (Me
), Pyramid(AI), Diamond(AI). The Pyramid was recruited first in D3 and then the Diamond a few hexes away before going into the planet.
- DESCRIPTION: Once in the battle me and my wingmen warped to the planet until 90 range. There I order my wingmen to BREAK FORMATION and GO TO POSITION behind me to put them OUTSIDE enemy wepons range. Then I charged against defending ships to destroy them... Well this is when randomness enters and some statistics are needed:
* 90% of the time the Diamond dies when some of the defending ships is taking damage... If it survives then it expodes when I'm attacking some of the platforms.
* 30% of the time after Diamond explosion, the pyramid blows also BUT only if in the mission are more than 4 defending ships.
If needed I can send a saved game with everything ready to test the bug or do some more detailed analysis on weapon shot while friendly exploded, etc.
Can some1 else confirm this, pls? Because some ppl told me that Taldren was unable to reproduce this bug in a controlled way... Well this happens to me 90% of the time (and the 90% is due to my "memory uncertainity" because I really don't remember a single Planetary Assault mission where some of my wingmens haven't exploded)