Topic: Thu11s, where arrrre yooouuuu?!  (Read 6540 times)

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FireSoul

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Thu11s, where arrrre yooouuuu?!
« on: August 13, 2003, 09:53:14 am »

I have been trying to reach Thu11s. About a week ago or so, I sent an email asking permission to modify some of the FeralYard models to create some additional variants, such as the OmniHawk, MegaHawk, Gorn Tug, etc..
.. but got no response.

.. and I have created them. Except, how bad would it be if I included these in my mod and made them available on my website? I haven't gotten an answer to the emails.

 

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #1 on: August 13, 2003, 10:02:20 am »
MegaHawk. SFB Module R7:
An additional 2 SparrowHawk engines were installed onto a Hawk-series hull. This ship is very much like a KillerHawk, except it's heavier. It's a DN, and sports the same plasma complement as a KHK: 1xR, 2xS, 2xF. It has never been built, but the design included many variants, since it's modular.
 


OmniHawk. SFB Module R7:
1 Additional SparrowHawk engine was installed onto a Hawk-series hull. This ship is considered a "Light DreadNought" and has a lighter movement cost. The PLaR has been replaced by a light PLaS, but like the MGH it's very modular and can sport many different SparrowHawk configurations.
 


Gorn Fleet Tug. SFB Module "Advanced Missions".
The rear "bubble" is an attachable pod. It can be a cargo pod, commando pod, battle pod, etc.. The pod is detachable, hence the no-pod model.
 
 



See what I mean? These things are good enough to be used/released.. but not with Thu11s' permission which he requests when you install his models.

Captain Ron

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #2 on: August 13, 2003, 11:04:37 am »
Try at frost works some one there maybe able to get you intouch with him.

Kaenyne

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #3 on: August 13, 2003, 11:29:35 am »
Hey FireSoul:

I really like what you've done with Thu11s' models. I hope that he gets back to you soon with his blessing.

In the meantime, I was wondering (assuming Thu11s gives you further permission) if you would be willing to make a couple more variants of the Killerhawk and/or Firehawk.

Specifically, I always thought the two ships would be neat in "lighter" versions as well, namely by removing the two nacelles on top of the secondary hull, thereby putting them in a class between Heavy Cruiser and Light Cruiser. Just a thought (hint, hint).    

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #4 on: August 13, 2003, 11:41:49 am »
Quote:

Hey FireSoul:

I really like what you've done with Thu11s' models. I hope that he gets back to you soon with his blessing.

In the meantime, I was wondering (assuming Thu11s gives you further permission) if you would be willing to make a couple more variants of the Killerhawk and/or Firehawk.

Specifically, I always thought the two ships would be neat in "lighter" versions as well, namely by removing the two nacelles on top of the secondary hull, thereby putting them in a class between Heavy Cruiser and Light Cruiser. Just a thought (hint, hint).    




Heh.
Nah. I'm just trying to create models for ships in my mod that are distinctively different than the models I am currently using. This is why I have been working on tugs and such. (previous posts) I suggest you get the trial version of 3ds, and the R4 plugin module to be able to import/export .MOD files. You could do that variant fairly easily enough.

.. y'see.. since I have been using his models as part of my mod (I asked permission for redistribution).. it only makes sense that the models for tugs and such match his. Between that and shiplist corrections I'm doing, I don't have much time to answer requests that aren't on the list.

List?
.. I am thinking redoing the HLTT, LLTT to match his stuff, starting off by modifying his models. Also, I'm thinking of adding in a more accurate HTUG based on his Ranger model. There's also a question of preparing a proper GDND (Destroyer Dreadnought) from a modified HDD (just like the SSD)..

 

Kaenyne

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #5 on: August 13, 2003, 12:47:35 pm »
Hey, that's cool. I figured it couldn't hurt to ask.  

I have absolutely NO expereice in modeling but I'd like to give it try. Relatively simple stuff like removing engines or replacing pparts with other part (like changing out bridge modules, etc.).

Would 3ds and the R4 plugin be good for a novice like me?

If so, hwre could I download them? Do they cost anything?

Thanks!  

Klingon Fanatic

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #6 on: August 13, 2003, 12:47:47 pm »
Pretty cool Firesoul!

Gorn destroyer dreadnought? Sort of a TNG Defiant  for the Gorn? Sounds very interesting! RE: the Romulan Omni-Hawk and cousin, (NOT a criticism) don't you think the extra engines are a little overkill? Then agian the stock Taldren KBB/KDNs were off on their engine counts too, LOL!

I'll try to get ahold of Thulls for you.

Qapla!

KF

Strafer

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #7 on: August 13, 2003, 01:18:50 pm »
Quote:

Pretty cool Firesoul!

Gorn destroyer dreadnought?



As stated: Front end is a G-HDD, rear end is tail part of a DN. Failed experiment, too high of a stress level when maneuvering about...
Quote:

...don't you think the extra engines are a little overkill?



5*8warp and 6*8warp, sounds DN level to me.

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #8 on: August 13, 2003, 04:49:53 pm »
Quote:

Hey, that's cool. I figured it couldn't hurt to ask.  

I have absolutely NO expereice in modeling but I'd like to give it try. Relatively simple stuff like removing engines or replacing pparts with other part (like changing out bridge modules, etc.).

Would 3ds and the R4 plugin be good for a novice like me?
If so, hwre could I download them? Do they cost anything?
Thanks!  




The R4 plugin is for 3ds Version 4 (or higher, it seems to work fine with current R5).
I will have to look around for the download links. I don't remember where I got the tools.
3ds:  http://www.discreet.com/products/3dsmax/. Look for the trial version.


-- Luc

Arachne

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #9 on: August 13, 2003, 06:44:46 pm »
Quote:


The R4 plugin is for 3ds Version 4 (or higher, it seems to work fine with current R5).
I will have to look around for the download links. I don't remember where I got the tools.
3ds:  http://www.discreet.com/products/3dsmax/. Look for the trial version.


-- Luc  




Ok, besides that, what other plugins would I need?

EmeraldEdge

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #10 on: August 13, 2003, 07:43:02 pm »
really the only tools you need are Max, and the r4 plugin.  If you want to do some textures of your own, then you'll need an art program.  A lot of people use Paint Shop Pro, because it's much cheaper than PhotoShop, but those are the two major programs for creating textures that I've seen around.  

Magnum357

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #11 on: August 13, 2003, 09:50:36 pm »
I use Paint Shop Pro 5.0 (latest version is 7.0) because its extremely cheap compared to the newer version.  I only payed like 20 bucks for it www.half.com, while the 7.0 version is like 100 bucks.  Paint Shop Pro has just about all the tools you need in order to make bitmaps for the models.  Although Photoshop is used extensively as well and has tons of capabilities, I find the program difficult to use and PSP is much easier to run on lower end systems because the system requirements are much less then in Photoshop.  Also, if you get a copy with a manual, its much easier to use then Photoshop in my opinion.

EmeraldEdge

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #12 on: August 13, 2003, 11:03:43 pm »
I agree with that, although I bought v6 and 7(cheaper because I bought 6).  With photoshop it was like pullin' teeth to get anything done.  I was always fighting the program, and just couldn't get the effects I wanted.  I slipped fairly easily into PSP.  On the other hand my cousin is very prificient in Photoshop, and he does some pretty impressive stuff every now and again which makes me want to go learn that, but it just never works out for me.    

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #13 on: August 14, 2003, 12:43:22 am »
Quote:

Pretty cool Firesoul!
Gorn destroyer dreadnought? Sort of a TNG Defiant  for the Gorn? Sounds very interesting! RE: the Romulan Omni-Hawk and cousin, (NOT a criticism) don't you think the extra engines are a little overkill? Then agian the stock Taldren KBB/KDNs were off on their engine counts too, LOL!
 




The Gorn will probably look weird.
.. as for the Romulans above.. They're accurately drawn. You should see the SSDs..
.. yes.. that's 6 engines! :P~

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #14 on: August 14, 2003, 02:10:34 am »
Here's what I think the final result of the GDND will look like. It's the front of the HDD, with a .. ..a.. a big rear.

The G-DND is from SFB Module R10. The Gorn Confederacy made a single failed prototype. It couldn't handle motion stress: the design called for the warp engines to be attached to the HDD's hull instead of the sturdier DN rear. This design could be used in an emergency, but don't depend on being able to withstand HETs. (HET success: 66% for 1st HET. 33% for following HETs.)
 
 


 Compare with thu11s' normal GDN
 Compare to his unmodified GHDD



Tomorrow I merge the parts, ..etc..etc..
.. Question! .. what's the best way to merge parts together without blowing away the textures? I use "collapse" and it causes havok to the textures.

-- Luc
« Last Edit: December 31, 1969, 06:00:00 pm by FireSoul »

Captain Ron

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #15 on: August 14, 2003, 04:54:13 am »
Kaenyne,

For about 25 bucks, if you want to use it past 30 days, you can use MilkShape for kitbashing. The plug ins you need can be found on this forum as well as the link to milkshape. It will let you build models as well as kitbash and apply textures to  them. If you have a scanner installed you also already have a basic version of paint shop. It is enough to see if it is something you want to get into with out the 300-1500 dollar investment in the professional programs.

GT-Keravnos

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #16 on: August 14, 2003, 04:45:32 pm »
Firesoul,

PLEASE, consider Thu's Hydrans for submission as well. They would make wonderful LATE era entries...

I think you should consider adding them instead of the Taldren ones all together (he he he)

Ok, I just loved Thu's Hydran models. That Hydran PF wasn't too shabby too. Any chances it gets on the act as well?

GT-Keravnos

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #17 on: August 14, 2003, 05:05:48 pm »
please consider the Thu's Hydrans. They would made excellent additions-replacements.

I am thinking late era, and the use of the Fast Boat...

But anyway, do consider them..
Thank you  

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #18 on: August 15, 2003, 04:12:02 am »
I already am using his Hydrans.  

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #19 on: August 17, 2003, 02:58:12 pm »
Bump. Still no life.

GT-Keravnos

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #20 on: August 17, 2003, 03:39:59 pm »
Quote:

I already am using his Hydrans.  




After pulling out that 3 legged boot out of my mouth, I must apologize because I am not useing the HEAVY models loaded vol. 3

However (getright willing) I am taking steps to resolve that unlucky state of affairs.

So, I shall save myself further disgrace by CALLING THU to haul ass over here yesterday

and thank you again and again for all the wonderful additions to a game we all love (<--and all of that is true by the way)




FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #21 on: August 17, 2003, 08:48:47 pm »
Latest additions to the unreleased list:

Hydran Caravan Tug :
 


Hydran New Llama Tug :
 


 

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #22 on: August 17, 2003, 10:04:07 pm »
Hydran Mule Light Tactical Transport :
   

Kaenyne

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #23 on: August 18, 2003, 08:10:35 am »
Hey FireSoul!

Just dropping by to give you a thumbs up on your latest creations.

They are very nice looking, sir!

I really do hope Thu11s shows up soon and gives you permission to release 'em all!  

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #24 on: August 18, 2003, 09:15:06 am »
Quote:

Hey FireSoul!

Just dropping by to give you a thumbs up on your latest creations.

They are very nice looking, sir!

I really do hope Thu11s shows up soon and gives you permission to release 'em all!  




Thank you. The only ship which was an extensive rework (so far) was the GDND. The other Gorns were easier, but still took a whiole to do right. The others were easy to do. Nonetheless, these variants did not exist and I felt I needed them.

-- Luc
 

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #25 on: August 18, 2003, 12:09:16 pm »
Lyran Light Tactical Transport (LTT) with 1 pod.
Yes, that's a Klingon Pod. The LTT uses a purchased (and modified) Klingon pod.

   

Rogue

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #26 on: August 18, 2003, 12:40:21 pm »
Good stuff FireSoul. Hope Feral discovers this thread soon. Likely he will give you the endorsement and we can equip the SFC universe with these. BTW, anything happening on the Kzinti side of the border for Tugs yet? I'm using the Fleetdock 13 models for now in hopes we will have appropriate replacements. Thanks for all your efforts.  

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #27 on: August 18, 2003, 12:47:19 pm »
Quote:

Good stuff FireSoul. Hope Feral discovers this thread soon. Likely he will give you the endorsement and we can equip the SFC universe with these. BTW, anything happening on the Kzinti side of the border for Tugs yet? I'm using the Fleetdock 13 models for now in hopes we will have appropriate replacements. Thanks for all your efforts.  





I guess the Kzinti tugs are next.. and last.

Let's see...

Feds: check.
Klingon: check.
Romulan: check.
Gorn: check.
ISC: check.
Lyran: check.
Hydran: check.


There are no Orion tugs.. so .. only the Kzinti/Mirak are left.
Design requirements:
1- must be in Taldren's style.
2- the MTT is a modified ZCL Model. It carries 1 pod.
3- The TGA/TGC is going to be a new design, carrying 2 pods from the MTT above.

So I guess I will start with creating the pod, and attaching it to the ZCL model (which will need some minor modifications.). That will create the ZMTT model.  

Rogue

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #28 on: August 18, 2003, 03:51:49 pm »
Quote:

I guess the Kzinti tugs are next.. and last.

Let's see...

Feds: check.
Klingon: check.
Romulan: check.
Gorn: check.
ISC: check.
Lyran: check.
Hydran: check.


There are no Orion tugs.. so .. only the Kzinti/Mirak are left.
Design requirements:
1- must be in Taldren's style.
2- the MTT is a modified ZCL Model. It carries 1 pod.
3- The TGA/TGC is going to be a new design, carrying 2 pods from the MTT above.

So I guess I will start with creating the pod, and attaching it to the ZCL model (which will need some minor modifications.). That will create the ZMTT model.  




Didn't Emerald Edge get you a good start on the Mirak MTT? I saw the one with the monster pod from his downloads. If you can clip or modify the pod you should be off and running. I wished I could lend a hand but I know my limitations. Texturing isn't something I have knowledge of.  

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #29 on: August 18, 2003, 04:08:16 pm »
Quote:

Quote:

I guess the Kzinti tugs are next.. and last.

Let's see...

Feds: check.
Klingon: check.
Romulan: check.
Gorn: check.
ISC: check.
Lyran: check.
Hydran: check.


There are no Orion tugs.. so .. only the Kzinti/Mirak are left.
Design requirements:
1- must be in Taldren's style.
2- the MTT is a modified ZCL Model. It carries 1 pod.
3- The TGA/TGC is going to be a new design, carrying 2 pods from the MTT above.

So I guess I will start with creating the pod, and attaching it to the ZCL model (which will need some minor modifications.). That will create the ZMTT model.  




Didn't Emerald Edge get you a good start on the Mirak MTT? I saw the one with the monster pod from his downloads. If you can clip or modify the pod you should be off and running. I wished I could lend a hand but I know my limitations. Texturing isn't something I have knowledge of.  





If he did, I didn't see it. Too late now since I already have a good start on an MTT.
Hm. Let me start another thread.

EmeraldEdge

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #30 on: August 18, 2003, 06:40:02 pm »
Heh, yeah I think I have a Mirak tug up somewhere.  The pallet up front is just rediculous though (sometimes I dont' know what goes through my head).  The tug in question, assuming it's there, was a joint effort between Atticbat and myself.  Atticbat kitbashed a Taldren model and I did the pod, he adjusted the textures.  Very little (and poor) work on my part.  Anyhow, it might give a starting place, I 'll have to take a look at it.  Didn't know anyone even remembered those models (kinda wish they didn't  )  

Rogue

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #31 on: August 18, 2003, 07:54:32 pm »
I'm kind of sneaky like that. I figured you had them uploaded somewhere and I found the experimental Kzinti tug there. Granted the pods are ludicrously large but the tug itself was a really neat design. FireSoul really needs to see it as it should be used. I liked you Lyran stuff so much I just couldn't wait for the official releases and went looking for them. I hope you don't mind.  

EmeraldEdge

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #32 on: August 18, 2003, 09:59:39 pm »
np, dig around all you want.  Glad you are enjoying them  

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #33 on: August 20, 2003, 07:40:43 am »
Quote:

Hey FireSoul!

Just dropping by to give you a thumbs up on your latest creations.

They are very nice looking, sir!

I really do hope Thu11s shows up soon and gives you permission to release 'em all!  





Still nothing. Should I just go ahead?

Kaenyne

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #34 on: August 20, 2003, 08:16:50 am »
I 'm flattered you asked, FireSoul!  

To tel l you the truth, I'm not 100% sure on this one.

Being this is a modelers world (and I am certainly not one, just an admirer and collector), some may feel protective of their works. In this case, their websites usually have a statement regarind the usage of their models, posting pics, modifying them, etc. And if memory serves, www.feralyards.co.uk does not contain any such statement. With that in mind, it could be assumed Thu11s does not feel particularly protective of his models.

And since there are no financial factors involved or copyrights, etc. the only real concern is artistic ethics.

To sum this up: as long as you make sure to give credit to the original artist and you have "modified" a previous work (which you have done), I see no real probelm EXCEPT perhaps Thu11s might be miffed. But in his case, I think he would be rather flattered. Maybe he would even post them on his own site (if you ever get hold of him that is).

Well, that's my two cents.
   

Captain Ron

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #35 on: August 20, 2003, 11:14:58 am »
Did you try frost works, P81 might know where he is.

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #36 on: August 20, 2003, 12:54:27 pm »
Quote:

Did you try frost works, P81 might know where he is.  




I sent to his email first, now some weeks ago. No answer.

BTW, another modification I want to do upon his work is generation of other LODs, especially for the attrition units I am using in my mod. When I have 30 Hydran fighters swarming after me, the game slows to a crawl. This should help immensely.

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #37 on: August 23, 2003, 11:10:03 pm »
Aiiight. Look.
Since I have been unable to reach Thu11s via email, or here in the forums, I'm gonna go ahead and use my modification of his material and release it within my mod. It will be the only way that I will be distributing this material unless I recieve a go-ahead to release the models individually. I find that an acceptable compromise, especially since:

a- it *IS* said that all this material really belongs to Taldren and Paramount..
b- I personally think that I have done good work that needs to be used.

-- Luc

Klingon Fanatic

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #38 on: August 23, 2003, 11:38:19 pm »
Quote:

Aiiight. Look.
Since I have been unable to reach Thu11s via email, or here in the forums, I'm gonna go ahead and use my modification of his material and release it within my mod. It will be the only way that I will be distributing this material unless I recieve a go-ahead to release the models individually. I find that an acceptable compromise, especially since:

a- it *IS* said that all this material really belongs to Taldren and Paramount..
b- I personally think that I have done good work that needs to be used.

-- Luc  




I'm speaking for myself here but I doubt Thulls would have a problem with you doing this as:

1. Your spec file work is well respected
2. You are not a nut-case who is claiming you actually made the ships you are kitbashing from
3. Many folks have also attempted to inform Thulls of what was going on

If I were Thulls, I'd be honored to have my work put to the use it was intended for (SFB meets TMP)

So, how soon before the next update is released?

Qapla!

KF

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #39 on: August 24, 2003, 12:25:18 am »
Quote:

Quote:

Aiiight. Look.
Since I have been unable to reach Thu11s via email, or here in the forums, I'm gonna go ahead and use my modification of his material and release it within my mod. It will be the only way that I will be distributing this material unless I recieve a go-ahead to release the models individually. I find that an acceptable compromise, especially since:

a- it *IS* said that all this material really belongs to Taldren and Paramount..
b- I personally think that I have done good work that needs to be used.

-- Luc  




I'm speaking for myself here but I doubt Thulls would have a problem with you doing this as:

1. Your spec file work is well respected
2. You are not a nut-case who is claiming you actually made the ships you are kitbashing from
3. Many folks have also attempted to inform Thulls of what was going on

If I were Thulls, I'd be honored to have my work put to the use it was intended for (SFB meets TMP)





I'm glad you think so. Yes, I intend to give him 100% recognition for his models.. especially when I modify them in any way.


Quote:


So, how soon before the next update is released?





Honestly?
Definitely in a bit.. most definitely after SS2. I want to play on that server, and I know people will give me some feedback based on their play experiences.

As for models, I think I have models for everything. The only issue I have found so far are problems with high-quality only models. I have installed a lot of models that don't have LODs in them, and that causes some very jerky games. Now I've been improving some of Thu11s' attrition units that I use.
BIG DIFFERENCE! Having LOD done onto his Hydran fighters were especially benificial.

Work progresses.. I don't have enough time to do LODs on everything, but I will fix my own creations first after the attrition units.

-- Luc
« Last Edit: December 31, 1969, 06:00:00 pm by FireSoul »

Thu11s

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #40 on: August 24, 2003, 03:34:08 am »
Ok, its official, I'm crap

Sorry for not getting back to anyone on this till now, been on me Hols for a bit and only recently started trawling through my mail

You gotta worry when you log in and it says "2523 new posts"!!!!! lol

K, as far as this lot goes, sweet! go for it. The only thing I ever ask is that credit is given where credit is due, only fair. In all my downloads will be a "credit.txt" file, this gives details of the models origins, so follow that and you can't go worng. The only other thing I ask is that people let me know what there doing, but thats more to do with curiousity/interest than any major concern about plagerism (spelling?) etc. I've e-mailed Emerald Edge and let him know the score and I'll try and get something up on my site regarding permissions etc.

I love the Romulan & Gorn stuff you've done, can never have to much SFB stuff if you ask me  Keep em coming

Still around, still working......


Thu11s

<EDIT> cool, 500 posts! feels like more.....
« Last Edit: August 24, 2003, 03:35:35 am by Thu11s »

FireSoul

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Re: Thu11s, where arrrre yooouuuu?!
« Reply #41 on: August 24, 2003, 06:08:15 am »
Quote:

Ok, its official, I'm crap

Sorry for not getting back to anyone on this till now, been on me Hols for a bit and only recently started trawling through my mail

You gotta worry when you log in and it says "2523 new posts"!!!!! lol

K, as far as this lot goes, sweet! go for it. The only thing I ever ask is that credit is given where credit is due, only fair. In all my downloads will be a "credit.txt" file, this gives details of the models origins, so follow that and you can't go worng. The only other thing I ask is that people let me know what there doing, but thats more to do with curiousity/interest than any major concern about plagerism (spelling?) etc. I've e-mailed Emerald Edge and let him know the score and I'll try and get something up on my site regarding permissions etc.

I love the Romulan & Gorn stuff you've done, can never have to much SFB stuff if you ask me  Keep em coming

Still around, still working......


Thu11s

<EDIT> cool, 500 posts! feels like more.....




Yay! He's alive!  

.. and yes, you're right. I did preserve all the readmes and credits files in all of the included models I have worked with within both my mod, and my website. Here's an extract:
Quote:


Name and Class of model:  Gorn Dreadnought-Destroyer
Original Modeler: Taldren
Original Textures: Taldren
Kitbash Modeler: Thu11s, FireSoul
Kitbash Textures: Thu11s





Or..
Quote:


Name and Class of model:  Romulan OmniHawk Light Dreadnought
Original Modeler: Thu11s
Original Textures: Thu11s
Modified By: FireSoul






If you want, feel free to take these and add them as new models on your site, or update the ones that are there. Now that I've seen life from you, I'll start putting links up for the things that I've completed..


-- Luc

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #42 on: August 24, 2003, 06:18:28 am »
« Last Edit: August 24, 2003, 06:33:46 am by FireSoul »

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #43 on: August 24, 2003, 06:32:41 am »
Next, Models that I've created based on materials by thu11s. These don't have LODs (yet?).

 Lyran LTT with (Klingon-purchased) pod
 


 LDR LTT with (klingon-purchased) pod
 


 Gorn Dreadnought-Destroyer
 


 Gorn HDT Light Tactical Transport (LTT)
 


 Gorn HDT, with 0 pods
 


 Gorn Fleet Tug
 


 Gorn Fleet Tug, with 0 pods.
 


 Hydran LTT
 


 Hydran New Llama Tug
 


 Hydran Caravan Fleet Tug
 


 Romulan MegaHawk Dreadnought
 


 Romulan OmniHawk Light Dreadnought
 




To Thu11s:
YES, I do think that these would go nicely onto your site.  

-- Luc
« Last Edit: August 24, 2003, 06:39:42 am by FireSoul »

Bernard Guignard

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #44 on: August 24, 2003, 06:56:54 am »
My Thanks to both of you for making the game so fantastic to play and I also think that Firesoul's tugs based on your design work  will  be a great addition to your web site keep up the fantastic work  

Rogue

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #45 on: August 24, 2003, 08:46:29 am »
Thanks for the new starships. It is a very good thing to have specific models for the what FireSoul has givin us back from SFB. Just looking at the pics provided, is there a difference between the Gorn LTT and the fleet tug?

And now that Feral has poked his nose back in... mmm, any thoughts on the missing skyhawk or seahawk models?    I know, I'm a bad boy. In my defense, I like what he's done so much that it seems a shame they don't exist yet.    

Rod O'neal

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #46 on: August 24, 2003, 08:55:12 am »
FireSoul,
  I like the models. I've always thought that the Tugs (and carriers too, hint) get too little support. One thought on the Lyran/LDR pods. Don't you think that they would've painted them to their fleet colors instead of leaving them Klingon green?  

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #47 on: August 24, 2003, 09:25:50 am »
Quote:

FireSoul,
  I like the models. I've always thought that the Tugs (and carriers too, hint) get too little support. One thought on the Lyran/LDR pods. Don't you think that they would've painted them to their fleet colors instead of leaving them Klingon green?  




THAT's not Klingon green. THIS is Klingon green.
   
« Last Edit: December 31, 1969, 06:00:00 pm by FireSoul »

FireSoul

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #48 on: August 24, 2003, 09:29:44 am »
Quote:

Thanks for the new starships. It is a very good thing to have specific models for the what FireSoul has givin us back from SFB. Just looking at the pics provided, is there a difference between the Gorn LTT and the fleet tug?





The size, and the weapon mountpoints. One's made for a GCA UI, the other for a GCL UI.

Quote:


And now that Feral has poked his nose back in... mmm, any thoughts on the missing skyhawk or seahawk models?    I know, I'm a bad boy. In my defense, I like what he's done so much that it seems a shame they don't exist yet.    



What's wrong with Taldren's?

Marauth

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #49 on: August 24, 2003, 10:09:05 am »
Well to be fair Taldren's ones suck (more **** than a cheap whore) no offense to the guys who made them but they were intended to have the game run on machines that have been surpassed many times over and when compared to anything that's being made today they crumple like a paper bag. You and Thu11s have taken the components from Taldren pretty much to the very limit of what can be done with them. Thu11s' Skyhawk (the WIP shots of it anyway) were/are a quantum leap from the stock SEA/SKA.

Oh and don't forget Thu11s had a K-RKL in the works (Klingonised Sparrowhawk) and he never even got around to the KCN or PF Tenders (we're so greedy aren't we )

Rogue

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #50 on: August 24, 2003, 11:28:10 am »
Quote:

Quote:

Thanks for the new starships. It is a very good thing to have specific models for the what FireSoul has givin us back from SFB. Just looking at the pics provided, is there a difference between the Gorn LTT and the fleet tug?





The size, and the weapon mountpoints. One's made for a GCA UI, the other for a GCL UI.



Quote:




And now that Feral has poked his nose back in... mmm, any thoughts on the missing skyhawk or seahawk models?    I know, I'm a bad boy. In my defense, I like what he's done so much that it seems a shame they don't exist yet.    



What's wrong with Taldren's?  




Ah, thanks for letting me know about the Gorn tugs.

What's wrong with the stock Taldren model for the seahawk? The textures more than anything else. Mesh isn't so bad but the textures are just awful. Which is more than can be said for the Sparrowhawk and King Condor. Both of them just stink and are hard on the eyes.

I like to have a ship of the class that resembles the UI and most of the Taldren basic meshes are OK. I spent a lot of time repainting the battlehawk till I was happy with it. (I even like the Gorn models that suffer from some awful textures, except for the destroyer which is very good) That is what bugs me about the Seahawk/Skyhawk, poor textures that do little to make it look like a starship. More like a toy model painted by a six year old.  
« Last Edit: August 24, 2003, 11:34:18 am by Rogue »

The_Infiltrator

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #51 on: August 24, 2003, 02:39:32 pm »
I think I can make a good list of the models that we'd still like Thu11 to finish/work on:

Seahawk DD
Skyhawk FF
Revised Starhawk PF. Look at it and compare it to the later stuff, it's just not the same.
Overseer BCV model
Cavalier CV model
Monarch-V BBV model

I'd also like a revision of the CVA model. The launch tubes look too large to me personally.

 

Marauth

  • Guest
Re: Thu11s, where arrrre yooouuuu?!
« Reply #52 on: August 24, 2003, 03:04:25 pm »
Well the Starhawk is understandable really I mean he made it using stock Taldren pieces (my opinion on which can be seen a bit up this page) FYI the Skyhawk (R-SKA) is the RDD while the Seahawk (R-SEA) is the frigate, the SKA is an SEA with a modified K-D5 boom and a new command hull attached to the front, the only Skyhawk with no klingon components was the SKL Skyhawk Leader which had a type-G plasma and was considered to be taking the spaceframe well beyond it's limits and only a few were ever built. Don't forget the roms also need a KCN battleship and Thu11s supposedly had a pretty much whole fleet of ISC ships being worked on only a few were released. I had actually forgotten about those missing Hydrans it's been so long