Topic: To: David Farrell  (Read 5172 times)

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Fire_Spy

  • Guest
Re: To: David Farrell
« Reply #20 on: February 05, 2003, 06:10:18 am »
I am sorry but when the stardate stops moving....You DO NOT get any new ships in the ship queue, All enemy ship movements CEASE. No new AI ships are built..So i think that the stardate freezing is a LARGE problem..

It is certainly big enough that i have removed sfc3 for the moment until and IF I hear this has been fixed in the patch when it gets released.  

Jackal99

  • Guest
Re: To: David Farrell
« Reply #21 on: February 05, 2003, 06:25:57 am »
I absolutely disagree with you, Alexander1701!! fixing the stardate bug should have the highest priority beside d3 issues! Many people like playing in conquest mode and a conquest game, modded or not, canīt be finished in a few hours.
be serious.

Dave, any thoughts on my reply (ship/shuttle automation)??

Best
Jack  

AlphaMeridian

  • Guest
Re: To: David Farrell
« Reply #22 on: February 05, 2003, 07:30:53 am »
I also disagree with you, alexander.  As i said in the thread by David, I'm on a 56k, and I effectively cannot participate in the online battles on D3 and gamespy.  The stardate bug is _crushing_ to the single player conquest missions.  It makes them effectively BORE CITY.  I"m sure that's not what the taldren devs had it mind when they put it in there.

As it stands, like the poster above, it's because of this bug that I just don't play SFC III anymore.  The only reason I havne't uninstalled it is becuase the patch was coming out *soon*.  At the very least, it's out of taldren's hands now, but that doen'st negate that If it's not fixed, i'm going to feel very devalued as a customer by the people that i gave money to for the game.

-Alpha

Jackal99

  • Guest
Re: To: David Farrell
« Reply #23 on: February 05, 2003, 01:23:35 pm »
final bump