Topic: SFC3: ships won't explode in replay mode (film room)  (Read 2201 times)

0 Members and 1 Guest are viewing this topic.

yochenhsieh

  • Guest
SFC3: ships won't explode in replay mode (film room)
« on: June 14, 2006, 07:08:31 am »
Hello,
When I replay the battle in the film room of SFC3, the ships that were destroyed in normal battles just won't explode and keep heading toward their course after they should be destroyed. Does anyone else encounter this bug too? How do you solve it? I've tried updating, downgrading the video driver and all the compatibility modes but still cannot solve it.
Another question: will the online multiplayer battles be recorded in film room?

My computer spec:
Pentium-M 1.5 Ghz
ATi Mobility Radeon 9700 64MB
DDR333 RAM 2GB
Windows XP Home SP2
DirectX 9.0c
SFC3 v1.01 beta 2 build 534 B

Offline FA Frey XC

  • Site Owner
  • Administrator
  • Captain
  • *
  • Posts: 5695
  • Gender: Male
    • XenoCorp.Net
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #1 on: June 15, 2006, 10:42:11 pm »
#1 Haven't seen that bug in films, have heard reports of fighters staying on the map but not moving once they've been recalled and actually docked w/ the carrier.

#2 - Yes, host records it. Who ever the host was has to save the film in the film room like normal. Clients do NOT record the film.

Regards,
Vice President of Technology,
Dynaverse Gaming Association
Owner, CEO XenoCorp Inc.


Offline Overmind

  • Borg Collective
  • Lt. Junior Grade
  • *
  • Posts: 87
  • Gender: Male
  • « Resistance is Futile »
    • http://overmind.50megs.com
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #2 on: June 20, 2006, 01:35:18 am »
Indeed there are no explosions in any reply... even singleplayer or multiplayer.
Individuality is irrelevant. Self-determination is irrelevant. Negotiation is irrelevant.
Termination is inevitable. Assimilation is inevitable. The End is inevitable.
Fun is illogical. Confort is illogical. Recreation is illogical.
The Standard is inefficient. Peace is inefficient. Diplomacy is inefficient.
Emotion is a design flaw. The Reality is Unreal. The Truth is classified.

yochenhsieh

  • Guest
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #3 on: June 24, 2006, 09:30:32 am »
I'm confused. Frey said he haven't seen that bug in films, which means he have ships exploding in the replay mode(or films) in SFC3. But apparently Overmind has met the same problems as I have-- there're no explosions in any replay. Could anyone clearfy that if this is a general bug existed in SFC3, or it happens only in indivisual cases and can be solved?

Thanks to Frey and Overmind for your responses. :)

Offline njareg

  • Lt. Junior Grade
  • *
  • Posts: 31
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #4 on: March 16, 2008, 02:45:51 am »
I'm confused. Frey said he haven't seen that bug in films, which means he have ships exploding in the replay mode(or films) in SFC3. But apparently Overmind has met the same problems as I have-- there're no explosions in any replay. Could anyone clearfy that if this is a general bug existed in SFC3, or it happens only in indivisual cases and can be solved?

Thanks to Frey and Overmind for your responses. :)

I too notice that, my sfc3 playback doesn't show the ships exploding it will just show them down in health and start to fly away eventually leaving the sector. Would love to get this fixed.

Offline Centurus

  • Old Mad Man Making Ship Again....Kinda?
  • Captain
  • *
  • Posts: 8512
  • Gender: Male
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #5 on: March 16, 2008, 02:53:49 am »
When I play single mission skirmishes (mainly to do snapshots for either POTD posting or to show off a new ship I'm working on), and then go to the film room and replay the battles, the film terminates long before the end of the mission.  It doesn't even play till either I killed off all the enemy ships or was killed by them.  Just terminates at some point, usually 2 minutes before the end of the mission.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline njareg

  • Lt. Junior Grade
  • *
  • Posts: 31
Re: SFC3: ships won't explode in replay mode (film room)
« Reply #6 on: March 16, 2008, 02:58:28 am »
When I play single mission skirmishes (mainly to do snapshots for either POTD posting or to show off a new ship I'm working on), and then go to the film room and replay the battles, the film terminates long before the end of the mission.  It doesn't even play till either I killed off all the enemy ships or was killed by them.  Just terminates at some point, usually 2 minutes before the end of the mission.

yeah that sucks man, i did seeing the ships blow up in replay. In ST OP they blew up real good in there :) but for sfc3 nadda :(