Hmm. Well the Nacels I made are the 1st ever I can think of that are curved from one end to the other. I made them kinda in a shape of a claw, keeping with the hunter theme of the Mirak. I thought they might have looked a tad bit too large in game. As it happens I have many more poly's in the struts then in the nacels.
I did up a Tmp/TNG version of the WYN auxillary BC by Rod O'neal's request. Its available at my Yahoo club in beta version.
I resized it to a CA class. I have not had it in game yet so you could be the 1st, lol.
In all likelyhood I will remove my Hydrans to make room for my Mirak. Be sure to get the Hydrans soon if you want them. I will relocate the Hydrans after they are updated with break mods and textures.
My free pic host seams to be trying to get me to upgrade, but I will wait them out
HELP PLEASE- light bulb just went off. If someone would test out the Mirak BC and post an in game screenie in this thread, that would be so cool.
Note to E_Look. These mirak do not have lightmaps yet so these files should also work in SFC1. Might want to get them before I update. Keep putting off SFC1 conversions as long as new ship ideas keep flowing. Gotta go with the flow.