This is for SFC 2 OP Version NOT SFC3!!!!!
According to the TNG Series as well as Deep Space Nine, and Voyager, what exactly is on-line while you are cloaked, the game only has these 6 items in the Energy panel-
1 Engines
2 Weapons
3 Shield Reinforcement
4 Tractors
5 ECM
6 Other Power Consumptions
On several occasions, when I watched the series, like DS9 or whatever, I know that shields are suppose to be offline, now about weapons, romulan warbirds tend to have there weapons charged and ready to be fired, once they uncloak so I asssume weapons are online and powered, wat about engines, partial engines, quarter, half, 3 quaters, or full impulse capabilities, or no engines at all, i know vessel move while there cloaked, romulans do, but do they have full impulse capability, disregard if you think they shouldnt because it can affect the claoking status, can they have full speed, then specify if its a wise course of action on be half the cloaked vessel, tractor forget about it, ECM, should the cloaked vessel have enough power for that, and OTHER can be messed with so forget it thats by itself, Im asking because I want to make the cloak as best as posssible, i dont want to give the vessel extra power and then when theAI is that cloaked vessel, itll use the extra power to reinforce the shields making it impossible to penatrate its shields, so again, what exactly should have power btwn Engines, weapons, shields, and ECM, for tractors and OTHER, thanks guys
adam out