I have been looking for some manner in which SFC assigns BPVs and I found this file: bpvdata.ini
[BPV]
Battery= 10000
Bridge=20000
FlagBridge=20000
EmergencyBridge=20000
AuxControl=20000
Cloak=0
DamageControl=0
Internal Repair=0
WarpPower= 40000
ImpulsePower=30000
AuxPowerReserve=20000
Cargo=5000
Hull=5000
EngineeringOfficer=10000
ScienceOfficer=10000
SecurityOfficer=10000
WeaponsOfficer=10000
HelmOfficer=10000
CommunicationsOfficer=10000
CaptainOfficer=10000
Officer=10000
Sensors=0
Scanners=0
SpecialSensors= 20900
Shields=2500
ShuttleBay= 10000
Tractor=15000
MechTractor=15000
Transporters= 10000
Disruptor= 39067
Drone=31000
ESG=50700
Fusion=26000
HellBore=114450
PhotonTube=46270
PlasmaRLauncher=220170
PlasmaSLauncher=126070
PlasmaGLauncher=78380
PlasmaFLauncher=46750
Phaser1=33920
Phaser2=21370
Phaser3=10000
Phaser4=130600
PhaserG=40000
FighterBay=8950
ADD=59000
Armor=15000
Lab=20000
Marine=0
ScatterPack=0
WildWeasel=0
Suicide=0
GeneralShuttle=0
BasicMissileCost=100
Type_I_SlowMissiles=0
Type_I_MedMissiles=100
Type_I_FastMissiles=200
Type_IV_SlowMissiles=0
Type_IV_MedMissiles=100
Type_IV_FastMissiles=200
OneReload=0
TwoReloads=200
ThreeReloads=400
FourReloads=600
HeavyWeaponCost=1000
SparePartsCost=300
MineCost=400
ScatterPackCosts=2400
WildWeaselCosts=1200
SuicideCosts=900
GenShuttleCosts=400
MarineCost=200
Fighters_ST_1=800
Fighters_ST_2=1000
Fighters_ST_H=1200
So what does this file do and how does that translate into SFC BPVs if it does at all??