Topic: AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?  (Read 1523 times)

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highlander1

  • Guest
My coworkers and I have been playing SFC II multiplayer games on our lunch hour and recently upgraded to OP (and have the latest Service Pack).   We usually toss in a coupe AI's so all 6 slots are filled on the Battlefest.  A big disappointment is the AI players are too easy to destroy now since they're no longer "smart enough" to launch wild weasels to avoid a full out bombardment.  Is this a bug  or a setting I can fix/change?  Any help is appreciated!  Thanks in advance!!!  

Strafer

  • Guest
Re: AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?
« Reply #1 on: August 07, 2003, 08:45:55 am »
Set the AI to Admiral difficulty level.

Cleaven

  • Guest
Re: AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?
« Reply #2 on: August 07, 2003, 08:46:16 am »
The trick is to set the game level to Admiral. The AI then act a little smarter.  

highlander1

  • Guest
AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?
« Reply #3 on: August 07, 2003, 08:41:39 am »
My coworkers and I have been playing SFC II multiplayer games on our lunch hour and recently upgraded to OP (and have the latest Service Pack).   We usually toss in a coupe AI's so all 6 slots are filled on the Battlefest.  A big disappointment is the AI players are too easy to destroy now since they're no longer "smart enough" to launch wild weasels to avoid a full out bombardment.  Is this a bug  or a setting I can fix/change?  Any help is appreciated!  Thanks in advance!!!  

Strafer

  • Guest
Re: AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?
« Reply #4 on: August 07, 2003, 08:45:55 am »
Set the AI to Admiral difficulty level.

Cleaven

  • Guest
Re: AI's in multiplayer Orion Pirates no longer use Wild Weasels. Bug?
« Reply #5 on: August 07, 2003, 08:46:16 am »
The trick is to set the game level to Admiral. The AI then act a little smarter.