Topic: TNG Redemption Error???  (Read 8044 times)

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Rod O'neal

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Re: TNG Redemption Error???
« Reply #20 on: July 28, 2003, 01:53:44 am »
Quote:

Hm, well, if it helps, beaming while a ship is cloaked is normal and quite possible. And therefore another proof of the "no-shields-while-cloaked" fact.

   
 




Well that depends on who's description you go by. In TOS the Roms couldn't chew gum and cloak at the same time. I don't recall transporting while cloaked in TNG. Evidently though, it happened at least once. In SFB, which isn't what we're discussing here I'm aware of that, it voids the cloak. That makes sense because of the transporter signature giving you away. Also, any fluctuations in the ships power output have to be compensated for. Which was always really tricky, even in TNG. I'll grant that by DS9 they might have been able to do that.

I still believe that the shields/cloak visual is just a matter of budget and not wanting to spend the money for a completely new SFX.

Transporting through shields... Lazy script writing IMO. If they wanted to do it right they could have done the, "match the shield's frequency" crap (Yeah, I think that's pretty poor writing too.) and transported them out. I really wish that they'd have someone proof read the scripts for technical accuracy and tell the writer to rewrite parts if they aren't accurate. Consistency would be a beautiful thing      

Cleaven

  • Guest
Re: TNG Redemption Error???
« Reply #21 on: July 28, 2003, 04:04:19 am »
One order of self-consistent Star Trek for table nine.  

Rod O'neal

  • Guest
Re: TNG Redemption Error???
« Reply #22 on: July 28, 2003, 08:56:43 am »
Quote:

One order of self-consistent Star Trek for table nine.  





I'm sorry sir. We haven't carried that here for quite sometime now. I'm afraid the best thing on the menu, for now is young actresses, with large breasts, in very tight jumpsuits. I'm sure that you'll like it. All of our surveys say that it's really popular.  

FutureTem

  • Guest
Re: TNG Redemption Error???
« Reply #23 on: July 28, 2003, 10:56:16 am »
I want two of them, one with pointy ears and one with cybernetic implants, please! Oh, do you also have a quiet room where one can.... enjoy his order?

 
 

Rod O'neal

  • Guest
Re: TNG Redemption Error???
« Reply #24 on: July 28, 2003, 11:09:56 am »
Quote:

I want two of them, one with pointy ears and one with cybernetic implants, please! Oh, do you also have a quiet room where one can.... enjoy his order?

 
 




that's a lot of spice in one sitting. If you think that you can handle it though....  

Captain Ron

  • Guest
Re: TNG Redemption Error???
« Reply #25 on: July 28, 2003, 11:33:36 am »
Handling it has always been his problem, getting someone else to handle it is the current situation.

Hey...
What was this thread about anyways Hijacking?

Rod O'neal

  • Guest
Re: TNG Redemption Error???
« Reply #26 on: July 28, 2003, 12:13:26 pm »
Quote:

Hey...
What was this thread about anyways Hijacking?  




Um??? Shields up while cloaked, I think  

Alexander1701

  • Guest
Re: TNG Redemption Error???
« Reply #27 on: July 29, 2003, 08:23:55 pm »
  Of course they can beam while cloaked.

Just because they CAN have shields up while cloaked doesn't mean that they HAVE to! They can be raised and lowered as usual.

Yes, in some parts it would seem that Cloaking lowers shield, in others it wouldn't. I would say that a ship must use a lot more energy to activate the cloak than to keep it running, therefore shields drop WHILE CLOAKING but come back up after cloak. There are too many instances of cloaked ships being fired upon.

If this wasn't true, then cloaking would be FAR too dangerous, as its been proven time and again that an unshielded ship is a dead ship. A brel with 2 disruptors took out an unshielded galaxy class. That galaxy fired meaningless volleys at it until they managed to get it to lower its shields, then 1 shot did it in.

In trek games, hull's have more inflated values because a player likes to survive a bit. We can't expect taldren to give cloaked ships shields, you may as well just remove anti-cloak altogether. However, we can't let games dictate cannon. I mean if you think about the shield:hull strength ratios, a shuttle could accidentally fly through a warbird and destroy it. There wouldn't be a point to it.

Alexander
 

Alidar Jarok

  • Guest
Re: TNG Redemption Error???
« Reply #28 on: July 29, 2003, 09:44:46 pm »
Quote:

Ok, I was watching TNG's Redemption last night, and I was paying close attention to Data when he ordered his first officer to fire photon torpedoes at the Romulan ships, now if I'm correct, when any ship is cloaked their shield generator is offline therefore, no shields surrounding the ships, but when the torpedoes impacted on the ships hull, there was that greenish bubble Romulan shield color surrounding the ships, as if the shields were hit and not the hull, now my confusing is there shouldnt be any shield impact if there cloaked, watch the episode if you got access to it, tell me if im nutz lol, I got to be right , I know theres not suppose to be shields on when cloaked but hey, maybe im missing something

adam out


PS, anyone who has Cable or DSL internet and does not have the episode and wants it, drop me a email at JDeleon3@nyc.rr.com, and I will email it to you or do a comp to comp transfer

Thanks  




Also, when the Duras's ship is forced to flee from attacking Gowron, they cloak, and are hit afterwards (and it hits the shield)

The only times I remember shields being a factor were "The Neutral Zone" and I think there was something about it in "Generations"
In The Neutral Zone, Worf wanted to fire while the Warbird was uncloaking a "vulnerable" but Picard said no.

That really was about all I remember.  

nx_adam_1701

  • Guest
TNG Redemption Error???
« Reply #29 on: July 24, 2003, 07:17:53 am »
Ok, I was watching TNG's Redemption last night, and I was paying close attention to Data when he ordered his first officer to fire photon torpedoes at the Romulan ships, now if I'm correct, when any ship is cloaked their shield generator is offline therefore, no shields surrounding the ships, but when the torpedoes impacted on the ships hull, there was that greenish bubble Romulan shield color surrounding the ships, as if the shields were hit and not the hull, now my confusing is there shouldnt be any shield impact if there cloaked, watch the episode if you got access to it, tell me if im nutz lol, I got to be right , I know theres not suppose to be shields on when cloaked but hey, maybe im missing something

adam out


PS, anyone who has Cable or DSL internet and does not have the episode and wants it, drop me a email at JDeleon3@nyc.rr.com, and I will email it to you or do a comp to comp transfer

Thanks
« Last Edit: December 31, 1969, 06:00:00 pm by nx_adam_1701 »

nx_adam_1701

  • Guest
Re: TNG Redemption Error???
« Reply #30 on: July 24, 2003, 07:32:02 pm »
WOW what a kewl forum, ask a question and no one responds, let me go a tell my friends about this.......

adam out

rmahannah

  • Guest
Re: TNG Redemption Error???
« Reply #31 on: July 24, 2003, 08:27:04 pm »
By George!!  I think you've got them on that one!!!!!  

Cleaven

  • Guest
Re: TNG Redemption Error???
« Reply #32 on: July 24, 2003, 09:43:00 pm »
Quote:

WOW what a kewl forum, ask a question and no one responds, let me go a tell my friends about this.......

adam out  




Do you really want an answer from me?  
« Last Edit: December 31, 1969, 06:00:00 pm by Cleaven »

nx_adam_1701

  • Guest
Re: TNG Redemption Error???
« Reply #33 on: July 24, 2003, 09:50:39 pm »
Lol responses, who knew, nah just kidding ppls


adam out

FutureTem

  • Guest
Re: TNG Redemption Error???
« Reply #34 on: July 25, 2003, 05:21:16 am »
Seems like not only SFC 3, but also this board looses it's people. Well, I think I can answer your question Adam.

When Data ordered his first officer to set the photons up, the first officer (can't recall his name) replied with something like "but that won't even...." (I think it was about the power setting of the torpedo). This and the fact that obviously no real damage was caused on the Romulan ships makes up for the conclusion that Data's chosen Torpedo setting was only meant to illuminate the targets. And if you look closely on the impact of the torps, you will see that the energy moving over the Warbirds EXACTLY flows over the hull, while if the shields would have been active the impact would have looked more like hitting a bubble around the ship's hull, but not exactly matching it's form.
This would fit perfectly to the fact that Starfleet's mission was only to UNCOVER the Romulans and their connection to the Duras, not to seriously damage or even destroy them.

Remember, in the episode "The Defector" it is mentioned that both the Romulans and Starfleet can set their weapon's power and efficiency very precisely, (now put in my words) rangeing from being not more than a flare to maximum damage.

So in short, there was no error, just a very precise and low-power Torpedo setting.

Hope that helps,

- Future

P.S.: Please excuse my sloppy english, I hope I was able to explain everything in a understandable way.
 

sandman69247

  • Guest
Re: TNG Redemption Error???
« Reply #35 on: July 25, 2003, 11:56:19 am »
Sounds like a reasonable explanation to me. We know that weaps can be set at varying strengths...look how many times Picard tells Worf minimum settings.

On another note...it seems to me that Starfleet, in all the years that cloaking technology has been known, would have developed a way to counteract it, like some kind of pulse from the deflector dish or something. Unless that was also part of the treaty with the Romulans. That was a major mistake in my opinion...I can't see giving up that kind of tactical advantage. Oh well, they had to do something to make things more interesting.

 

jimmi7769

  • Guest
Re: TNG Redemption Error???
« Reply #36 on: July 25, 2003, 12:03:10 pm »
Also, lets not forget the plague that is inconsistencies of the Star trek universe.

One episode an apple is food and in the next it's an antimatter hand grenade.

David Ferrell

  • Guest
Re: TNG Redemption Error???
« Reply #37 on: July 25, 2003, 12:15:20 pm »
LOL

When I saw the title, I thought it was an SFC3 script problem!

Thanks,

Dave  

nx_adam_1701

  • Guest
Re: TNG Redemption Error???
« Reply #38 on: July 25, 2003, 12:53:21 pm »
Well, thank you for your explanation, its the best one I heard, wait, its the only one I have heard, since this forum is like duh!!!!!!!

Anyway thanks alot, very kind of you to answer my query, plus your right I do remember he changed the yields, maybe thats the reason why it looked the way it did, I always knew it wasnt meant to destroy the warbirds, I wanted to know about that bubblish thing I saw, whether it was in fact a shield or just the illumination effect caused by the torpedos
thanks I completely get it now

adam out

Jwest

  • Guest
Re: TNG Redemption Error???
« Reply #39 on: July 25, 2003, 01:38:46 pm »
Actually Dave, it's a CTD problem from the OP patch involving any ship hit from a photon torpedo while cloaked . . . we just need to hash it out for a few more weeks while getting the exact parameters of the problem . . . Just get this ONE LAST THING Patched, and we'll unlock the leg irons, really . . .