It seems to me the testers group, though made up of some solid testers, could use more members (specifically people like Tar who DO test a lot, not just anybody who wants early patch access). I've heard of at least 3 possible bugs that are causing severe problems, including PPD vs. cloak and the stuff described here.
I'm also bothered by the fact that the game allows shield strengths of odd numbers via spec edits (and in fact, the stock ships have some odd shielding numbers), but penalizes a ship that has them. Why can't that be fixed? It may be minor, but it's still a problem. I had thought (and once posted about it) that the rounded-down shield values were an error in the shipyard that didn't affect play. Nobody bothered to post anything in response when I brought it up, so I just let it go -- nobody cared. It would be nice if players were at least INFORMED in the notes if odd value shields really are rounded down. Otherwise, the shipyard should display the correct value.