Well,
Think about how the other software makers do it:
They let you try it for 2 weeks free.
Then they sell you version 2.0 for 50 bucks. If you want to download it you can, or you can have them send you a disc. If you want them to send you printed instructions (as opposed to a printable .pdf), that's another 30 bucks. Over the next year or so, they come out with 2.1, 2.2, 2.4. 2.5 and 2.6, all freely downloadable to anyone who bought 2.0.
Then they come out with 3.0, for 55 bucks, or only maybe 20 bucks if you bought 2.0. Over the next year, you get 3. 1, 3.2, 3.3, etc.
So, the loyal patrons get a year's worth of new stuff for 20 bucks, they get all their friends to try it, the company stays in business, and everyone gets most of the new features they want (eventually.)
One trick would be to allow someone with 2.0 to continue playing on the dynaverse with people who bought 3.0, only they don't get to use the new goodies that 3.0 added. (That model works for features, but I don't know how it would work with bug fixes, maybe you would want to seperate bug fix downloads, that would continue to be free for everyone, from new feature downloads, that people would pay for, if that makes sense.) Too complicated? Well come on, if we weren't all brains to begin with, we wouldn't be playing this game. ;^)
Now, onto licensing... Interplay had to license both Star Trek TOS & TMP from Paramount, as well as SFB from ADB? Is that a correct understanding? I always understood that Paramount refused to admit that ADB's 'license', (which they actually sub-licensed from Lou Zocci, for the Starfleet Technical Manual, or some such, before the advent of the computer game and before Paramount really woke up to the licensing monster that is Trek...) ever included the right to make SFB into a computer game. In fact, for a while, they were denying that ADB's license was valid enough to cover SFB in the first place, though they seem to have eventually backed off that...
So now, Paramount HAS granted the right to make Trek computer games to other companies, and you have to have THAT license, from Paramount, PLUS the license from ADB... And Taldren purchased the ADB license to make OP, right? But they (or who ever they contract out to,) still need the Paramount Trek License to legaly make GAW...
Does anyone out there have a firm grasp of copyright law? Anyone who knows the actual legal ins and outs of this situation? We need a detailed description from someone who really knows...
Hey, Reverend, have you tried BattleCruiser 3000? Just asking...
Chaos