Ok... so I've been playing the single-player campaign (compiled for OP) for the last few days.. and I've finally reached the mission "Battle at the Grave of Thought."
Problem #1 spotted: I appear alone on my side. I hail the friendly listening post and they report that I still have 2 allied cruisers in the game.
"Ok. fine." I quickly add some basic debug output to the script.
Basically, to the part where it adds my 2 allies:
Code:
FILE *fp = fopen("c:\\batgot.txt", "w");
fprintf(fp, "Yes, I really got here.");
fflush(fp);
fclose(fp);
I start the game.. get to the mission.. and voila, the friendly NPCs are present!
.. I removed the code tidbit, got to the mission again in the game, and no friendly AI.
....
....
....
.... some kind of weird timing issue?
.. any suggestion to add a proper small delay at each team's creation?
-- Luc
FireSoul