Apologies to Thu11 for mistaking his ship for a klink. I flunked out of Klingon acadamy so I became a pirate lol
I got a mod you can work with I think. The trouble is different pics have different quality or resolution. So when I do up a mod I spend about an hour just resizing the mesh part that the bmp's are assigned to. If they are too big sometimes the image gets distorted. Unfortunately you won't be able to compensate without modeling software.
I recommend getting milkshape. Its only 25 bucks. And it would be handy for doing what I described. Its easy to do. Hard part is registering the software. You do get a 30 day free trial period.
Anyway here is the link to my club. The new mod is under files and is called planets. Love that hubble pic btw.
http://groups.yahoo.com/group/sfcmodels/Here is the readme so you can see which maps are assigned to each mod. Let me know how this works. I had it done up before I read about your idea to rotate them.
Title : planets
Version : 1 (SFC2 EAW/OP)
Filename : planets.zip
Date : 6/23/03
Author : James Formo
Email :
makeitjames@hotmail.comCredits
-------------
mesh : James Formo
textures : Taldren
Thanks to : The SFC community.
Installation: Backup all files in assets/models/space folder. Then add the
files from this zip into the assets/models/space folder. Some files will be over written.
It may take up to 10 missions for 1 of the mods to be selected. To view the mods right away.
Back up your MissionMatching.gf file somewhere else. Then add the included MissionMatching.gf
to your metaAssets/ServerProfiles/SinglePlayer folder.
Note-space12.mod uses bitmaps a1, a2, a3, a4, a5, a6.
b1-4 are also assigned but are blacked out.
Feel free to add in your own.
space13.mod uses bmp's c1, c2, c3, c4, c5, c6.
d1-4 are also assigned but are blacked out.
Feel free to add in your own.
Copyright and Distribution Permissions
--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY
TM & (C) INTERPLAY & PARAMOUNT PICTURES.
Copyright notices:
Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.
If you use this model in any Starleet Command project please include this file.
Modder Policies:
---------------
As a commom courtesy, if you make alterations to the mesh or textures,
please contact me at
makeitjames@hotmail for permission first.