Topic: There *IS* going to be another OP patch.  (Read 37859 times)

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TheSatyr

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #360 on: July 07, 2003, 09:03:31 pm »
The Roms will be "competitive" shall we say?  

Cpt. Chaos

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #361 on: July 07, 2003, 09:59:11 pm »

"Please, let me  sleep."

"How, how am I gonna get to sleep?"

"I know, we'll count those bars on the window..."


Chaos

TarMinyatur

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #362 on: July 07, 2003, 10:23:49 pm »
Quote:


...the cloak has been implemented to the closest of SFB specs as possible without changing the inner engine involved. However, it is still being tweaked due to discovered bugs.
-- Luc  




Hmm, doesn't sound like they used my suggested quick fix of R*2 + 6 instead of R*2 + 5.

Perhaps the combat v cloak table is now used for direct fire weapons:

1d3: Effect (if they hit)
1: Full damage (based on true range for Disr, Phot, PPD(?), Hellbore; based on effective range for Phasers and Fusion)
2: Half damage
3: Quarter damage

ESG's naturally ignore the chart entirely.

However, the cloaking ship will have to have its ECM ignored otherwise this combination is too powerful a defense. A cloaked ship is not supposed to directly benefit from a favorable ECM shift (making weapons miss). The combat v cloak chart is essentially the ECM shift.

Seeking weapons had been using a hard to decipher process for losing lock-on (disappearing drones/0 damage plasma). Data suggested that Plasma were using a chart like this upon impact:

1d3: Effect when striking a fully cloaked vessel
1: Half damage
2: Quarter damage
3: No damage

Flash-cubed ships get hammered with full damage seeking weapons.

Oh yeah, FireSoul, I wonder if you could remind the Circle people that Suicide Shuttles are incapable of losing lock-on to a cloaked ship.  
« Last Edit: July 07, 2003, 10:30:34 pm by TarMinyatur »

Tumulorum Fossor

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #363 on: July 07, 2003, 11:08:49 pm »
Poetry: that'll work!

Come sweet slumber,
Enshroud me in thy purple cloak.


...Hmm. Doesn't even rhyme.


-Tumulorum Fossor  

FireSoul

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #364 on: July 08, 2003, 04:16:53 am »
Quote:


Oh yeah, FireSoul, I wonder if you could remind the Circle people that Suicide Shuttles are incapable of losing lock-on to a cloaked ship.  




I have.

The_Infiltrator

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #365 on: July 08, 2003, 07:31:47 am »
Hmm...a working defend me command would be nice (see Corbormite for why it doesn't work now).

Sethan

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #366 on: July 08, 2003, 07:47:11 am »
Quote:

Hmm, doesn't sound like they used my suggested quick fix of R*2 + 6 instead of R*2 + 5.  




Not to pick nits too much - but it is (R+5)*2 not R*2 + 5.

Cleaven

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #367 on: July 08, 2003, 07:58:34 am »
Quote:

Quote:

Hmm, doesn't sound like they used my suggested quick fix of R*2 + 6 instead of R*2 + 5.  




Not to pick nits too much - but it is (R+5)*2 not R*2 + 5.  




The range penalty modifier (G13.302) is applied after the effects of No Lock-On (G13.301), so the +5 occurs after the range doubling.  

Tumulorum Fossor

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #368 on: July 08, 2003, 08:57:11 am »
And let's not forget the cumulative nature of the "+5" depending on what impulse during the 5-impulse fade that the cloaking/decloaking vessel is fired upon, lest we keep things too simple here.  

-TF

Mr. Hypergol

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #369 on: July 08, 2003, 10:01:23 am »
 
Quote:

 The range penalty modifier (G13.302) is applied after the effects of No Lock-On (G13.301), so the +5 occurs after the range doubling.  




Wait a minute!!!!  That rule only applies during a leap year according to the new rule G13.301.2.  

SPQR Renegade001

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #370 on: July 08, 2003, 10:56:35 am »
Quote:

 
Quote:

 The range penalty modifier (G13.302) is applied after the effects of No Lock-On (G13.301), so the +5 occurs after the range doubling.  




Wait a minute!!!!  That rule only applies during a leap year according to the new rule G13.301.2.  




All that is something that I will not miss from SFB. SVC must be getting kickbacks from the paper industry, or have worked in military publications at one point. I can't think of any other reason for such a cumbersome rules set for a game.

Sethan

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #371 on: July 08, 2003, 11:41:37 am »
Quote:

Quote:

Quote:

Hmm, doesn't sound like they used my suggested quick fix of R*2 + 6 instead of R*2 + 5.  




Not to pick nits too much - but it is (R+5)*2 not R*2 + 5.  




The range penalty modifier (G13.302) is applied after the effects of No Lock-On (G13.301), so the +5 occurs after the range doubling.  




D'OH!  You're right of course.

That's what I get for typing when my books are home and I'm half asleep.

I know the calculation well when I'm awake - that's how I figured that the new proxy hit percentages were death to 1st Gen Roms.

2 x 12 + 5 = 29 (66% hit chance)

So at range 12, a Fed will hit with 2-3 of 4 prox photons against a cloaked Rom - causing far more damage than the Rom can afford to put into shield reinforcement.
« Last Edit: December 31, 1969, 06:00:00 pm by Sethan »

Dogmatix!

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #372 on: July 08, 2003, 05:27:55 pm »
Quote:

The real shame is that the ISC rear plasma will probably never work exactly the way intended. As such, they get some bloated BPVs for a weapon that many of the captains don't even charge that often due to their power curves.  




Having flown ISC rather extensively on both OP and EAW, recently, I find that the I-plasma is quite useful and not all that burdensome when used in certain ways.  The worst part, obviously, is that it gets jammed up and becomes useless.  After that, the fact that you have to go very slow at the start of a mission to get things charged is the next most burdensome thing.  Once you have them full charged AND they don't jam up, Plasma-I is pretty darned cool, in my book.


To put it another way, when offered a plasma-D variant of the CCZ (replaces I-plas with 4xD-plas), I stick with the I-plasma armed CCZ.


 
« Last Edit: December 31, 1969, 06:00:00 pm by Dogmatix! »

FireSoul

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #373 on: July 08, 2003, 05:38:26 pm »
Quote:

I am an infrequent visitor to these forums, so bear with me if this is an established fact:

Will there be any further EAW patches to incorporate some if the additions to OP, namely the work on the Rom cloak?





I suggest you start looking for a copy of OP. EAW has already recieved its last and final patch as 2036.
-- Luc

Rod O'neal

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #374 on: July 08, 2003, 07:28:42 pm »
Quote:

Quote:

The real shame is that the ISC rear plasma will probably never work exactly the way intended. As such, they get some bloated BPVs for a weapon that many of the captains don't even charge that often due to their power curves.  




Having flown ISC rather extensively on both OP and EAW, recently, I find that the I-plasma is quite useful and not all that burdensome when used in certain ways.  The worst part, obviously, is that it gets jammed up and becomes useless.  After that, the fact that you have to go very slow at the start of a mission to get things charged is the next most burdensome thing.  Once you have them full charged AND they don't jam up, Plasma-I is pretty darned cool, in my book.


To put it another way, when offered a plasma-D variant of the CCZ (replaces I-plas with 4xD-plas), I stick with the I-plasma armed CCZ.


 




It would be nice if F/I torps came into the script fully charged like they're supposed to. Who knows, maybe they will?  

KHHJakle

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #375 on: July 08, 2003, 07:49:05 pm »
I've got my OP...just wanted to have that info as a stick to encourage those in my league to switch to what truly looks like the better game now  

jimmi7769

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #376 on: July 08, 2003, 08:01:27 pm »
Quote:

I've got my OP...just wanted to have that info as a stick to encourage those in my league to switch to what truly looks like the better game now  




Now if we can only get the D2 servers off of EAW and onto OP.

Not even a server to mess around on right now.

The_Infiltrator

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #377 on: July 08, 2003, 09:24:13 pm »
Have an OP server without X ships and I'll play on it.

jdmckinney

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #378 on: July 09, 2003, 01:21:02 pm »
Regarding OP servers, I hear CaptJeff should be ready to roll out his campaign after the patch is released. Castrin was hosting a test server for the OP patch, so once it is announced I'm sure he'll have a server up for play. SFCX has several ideas to choose from, some of which are less involved so as not to draw players from other admins' projects (though we will need our own time for our big plans, too).

Dogmatix!

  • Guest
Re: There *IS* going to be another OP patch.
« Reply #379 on: July 11, 2003, 04:02:17 pm »
Quote:

Quote:

Quote:

The real shame is that the ISC rear plasma will probably never work exactly the way intended. As such, they get some bloated BPVs for a weapon that many of the captains don't even charge that often due to their power curves.  




Having flown ISC rather extensively on both OP and EAW, recently, I find that the I-plasma is quite useful and not all that burdensome when used in certain ways.  The worst part, obviously, is that it gets jammed up and becomes useless.  After that, the fact that you have to go very slow at the start of a mission to get things charged is the next most burdensome thing.  Once you have them full charged AND they don't jam up, Plasma-I is pretty darned cool, in my book.


To put it another way, when offered a plasma-D variant of the CCZ (replaces I-plas with 4xD-plas), I stick with the I-plasma armed CCZ.


 




It would be nice if F/I torps came into the script fully charged like they're supposed to. Who knows, maybe they will?  





That would definitely be nice...


I mean..if they hold for free...why the hell would you not be carrying loaded F and I-torps around at al ltimes (assuming you haven't just fired them)?