Topic: Taldren Forum Going Down In A Few Hours  (Read 5278 times)

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Offline Tirus

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Taldren Forum Going Down In A Few Hours
« on: June 24, 2004, 03:21:05 pm »
Copied from Taldren Forum:



It's Time Guys

We will be shutting down the forums today, in just a few hours.

All of us who have been part of Taldren want to thank all of you who made the last few years such a fun run. Your support has been amazing and most appreciated. We also thank you for letting us be a part of such a strong, devoted community.

The posts here in the Taldren SFC forums have been provided to Dynaverse.net to keep the history of the community going.

We wish you all clear skies and smooth sailing.

The Taldren Team
_____________________________________________________________________________


P.S.
A note from me personally?
Thanks to all of you that made the tough times fun.

Be Well,
Ann

Offline Chris SI

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Re: Taldren Forum Going Down In A Few Hours
« Reply #1 on: June 24, 2004, 03:26:22 pm »
I guess that is it

Hailing frequency closed.
Taldren poster known as FFZ

UnityTeam

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Re: Taldren Forum Going Down In A Few Hours
« Reply #2 on: June 24, 2004, 03:28:30 pm »
http://www.taldren.com/who.html

From their front pages:

Erik Bethke, Zachary Drummond, and Sean Dumas met in 1995 while working together at a neat, little game development company called The Dreamer?s Guild (DGI). DGI was a fantastic opportunity to learn their craft and meet some really terrific people.

While at DGI they worked on I Have No Mouth and Must Scream, an adventure game based on Harlan Ellison?s short story. No Mouth was critically acclaimed by the press and achieved ?Adventure Game of the Year? from Computer Gaming World and later won the Computer Game Developers? Association?s award for the year?s "Best Conversion from Linear Media?. They also worked on several client/server games to be published on MPGNet. These included a baseball league simulation, a cyberpunk FPS/strategy game, and a user extensible fantasy RPG based on the Mud Object-Oriented (MOO) technology of Pavel Curtis.

They learned a lot from DGI; the ins and outs of game development, new systems and ways to code, and most importantly, the value of good teamwork. The three of them took this opportunity to expand on their knowledge set, and they left DGI in search of additional software engineering skills and AI techniques. The idea of starting their game company began to spark in the crevices of their minds.

They chose to work with Interna, LTD., a small game development company who impressed them with the quality of their software engineers, background in AI, and their publisher relationships. While at Interna, they worked on several unreleased titles and successfully developed Caesars Palace W95 for Interplay.

In late 1997, they left Interna, and further considered the idea of forming what was to become Taldren. They wanted someplace to develop their own distributed, user-extensible RPG. They performed contract work for about a half year while developing a 3D engine and a fleshing out a distributed server design.

In the summer of 1998, however, they joined the 14 Degrees East division of Interplay in order to run the Starfleet Command (SFC) project and whet their management skills. SFC has been and continues to be the most wonderful game project they have had the privilege to work on. SFC, an award-winning game, was published in four languages, and worldwide sales (including the value-priced Neutral Zone edition) have so far exceeded 600,000 copies.


They used their success with Starfleet Command as a jumping-off point, and formed Taldren as an independent developer, using all the skills they had l earned over time. Interplay became their first publisher, as they worked to develop their first independently-developed game - Starfleet Command Volume II.

Since then, they?ve released Starfleet Command Volume II and Starfleet Command: Orion Pirates. They?ve reworked and refined their processes for both pre-production and production; documentation; and demonstration of their technologies and ideas. They?re pretty good at what they do, and they?d like to share that with you.

During during their run in game development they have been fortunate to work with some of the best people in the industry. For this they are eternally grateful. The Starfleet Command series of games have provide the opportunity to work as developers on projects that were not only challenging, but also brought a great deal of enjoyment. The fan base that these games have acquired has sustained all of the Taldrenites over-worked souls more often than they can count and they owe them a big thank you.

THANK YOU!
 

©1999 - 2004 Taldren Inc. All rights reserved. Server 

UnityTeam

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Re: Taldren Forum Going Down In A Few Hours
« Reply #3 on: June 24, 2004, 03:30:49 pm »
News
April 2004
Erik's book Game Development and Production is translated and will be released in Korea with a new foreword by Andrew Jung, President of the Korean Game Developer's Association. 
March 2004
New website rolled out. Updates and addtions to follow. 
January 2004
Taldren-Korea, LTD. unveils The Way: The Martial Arts Dueling Card Game at the annual Role Playing Game Convention 2004 in Seoul, Korea. This new card game designed by Erik sold 50 copies to a convention crowd of 500 attendees, out-selling the nearest game over 3 to 1! 100% of the sales of the card game was donated to a local orphanage in Seoul. In total, over 700,000 won or about $600 USD was raised to support roughly one child for half a year. 
December 2003
Taldren-Korea, LTD now has a staff of over a dozen developers in the heart of the hi-tech industry in Korea: Kangnam-gu, Seoul. 
November 2003
Ken Yeast steps up as President of Taldren Development. Thank you Ken and Good Luck!

Taldren-CA, working with KBK begins development on ShadowBane, The Lost Kingdom. 
August 2003
Taldren forms Taldren-Korea, LTD. to create the first transpacific US/Korean independent game developer. 
January 2003
Taldren announces the development of Black9, an original sci-fi action/RPG currently in development in Taldren's CA studio. 
November 2002
Starfleet Command III published by Activision released worldwide. The third full game in the series and the fourth game in all, SFC III brought the Next Generation era of Star Trek to life with the majestic naval-style combat for which the SFC series is renowned. 
June 2001
Orion Pirates published by Interplay released worldwide. Orion Pirates expanded upon the SFC series with the addition of 8 playable Orion Pirate factions. Online game play continued with the Dynaverse. 
May 2001
2.0.0.6 Patch delayed, Taldren CEO - Erik Bethke eats dirt, literally!
back by popular demand...The Dirt Files 
February 2001
Erik releases shareware K2 Kanji, a fuzz-logic-based Kanji tutoring program that significantly speeds up the memorization side of learning the 2000 Japanese Kanji. 
November 2000
Starfleet Command II published by Interplay released worldwide. The second installment of the Starfleet Command series. This version featured an MMO-lite in the form of the Dynaverse where captains across the Alpha Quadrant battled for the fate of the galaxy. 
December 1999
Taldren, Inc. is officially organized as a California corporation. For several weeks the company was named Watchfire Games, Inc. until we sold off the URL in the dot.com craze to a Canadian web company. 
July 1999
Starfleet Command published by Interplay released worldwide. This is our first game released as a team months before we formally set up as an independent studio in Costa Mesa, CA. Starfleet Command is a Real-Time Tactical Naval Starship Simulator set in the Star Trek Universe. 
 

©1999 - 2004 Taldren Inc. All rights reserved. 

Offline Tirus

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Re: Taldren Forum Going Down In A Few Hours
« Reply #4 on: June 24, 2004, 03:33:43 pm »



(Dude1) Dude...the Taldren Forums are closing.


(Dude2) No way dude! I check those forums every day! My life is now meaningless.


(Dude1) Well dude...I guess this is it. I'm going to take a long walk into the ocean.


(Dude2) I hear you dude. It's time to end it all.


Boys, boys...calm down. Everything has been taken care of. Things have just been moved over to Dynaverse.net.


Most triumphant dude!
« Last Edit: June 24, 2004, 03:43:53 pm by Tirus »

Offline David Ferrell

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Re: Taldren Forum Going Down In A Few Hours
« Reply #5 on: June 24, 2004, 03:56:28 pm »
Quite a bizzare and unwelcome birtday present.  :P

Dave

Offline Sethan

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Re: Taldren Forum Going Down In A Few Hours
« Reply #6 on: June 24, 2004, 04:11:35 pm »
Um, Happy Birthday?
It is the mark of an educated mind to be able to entertain a thought without accepting it. --Aristotle

UnityTeam

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Re: Taldren Forum Going Down In A Few Hours
« Reply #7 on: June 24, 2004, 04:11:52 pm »
Happy birthday, David. Weird how life always deals us strange cards on strange days, eh?

I'm going to go kitbash a model or something, make some new textures, fly a new ship.

This is freaking depressing!

I don't know about the rest of you, but something was just lost today and there is no way to retrieve it. Sad, mad ... all sorts of weird illogical emotions.

Thanks to Dynaverse.net, Xeno, Chris, Frey and da' boys for giving us a place to express this ... in our own ways.

<S>
« Last Edit: June 24, 2004, 04:13:28 pm by UnityTeam_STGD »

Offline Sethan

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Re: Taldren Forum Going Down In A Few Hours
« Reply #8 on: June 24, 2004, 04:36:21 pm »
It went down a few minutes ago.
It is the mark of an educated mind to be able to entertain a thought without accepting it. --Aristotle

Offline SSCF-LeRoy

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Re: Taldren Forum Going Down In A Few Hours
« Reply #9 on: June 24, 2004, 04:49:15 pm »
And I wasn't even done readin' all the new posts yet! :o

Offline GarrethMacLeod

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Re: Taldren Forum Going Down In A Few Hours
« Reply #10 on: June 24, 2004, 05:40:40 pm »
I'm gonna go blow up some ships on the D3. At least we still have that. Thank you, Taldrenites,for everything
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Offline Age

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Re: Taldren Forum Going Down In A Few Hours
« Reply #11 on: June 24, 2004, 05:48:26 pm »
It went down a few minutes ago.
I was stuck there for ten minutes.Iwent and made a posting and I couldn't review it.I was stuck at my home those ten minutes.

Offline Bonk

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Re: Taldren Forum Going Down In A Few Hours
« Reply #12 on: June 24, 2004, 05:52:59 pm »
Dang! I asked if I should start archiving material from the Taldren forums on Tuesday night, we were told we would be given warning... so I waited to see if was necessary... sigh... another 90000 posts gone forever?

Offline Darth Sidious

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Re: Taldren Forum Going Down In A Few Hours
« Reply #13 on: June 24, 2004, 05:56:33 pm »
Dang! I asked if I should start archiving material from the Taldren forums on Tuesday night, we were told we would be given warning... so I waited to see if was necessary... sigh... another 90000 posts gone forever?

IIRC the database is being sent here

Offline Bonk

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Re: Taldren Forum Going Down In A Few Hours
« Reply #14 on: June 24, 2004, 06:03:24 pm »
Dang! I asked if I should start archiving material from the Taldren forums on Tuesday night, we were told we would be given warning... so I waited to see if was necessary... sigh... another 90000 posts gone forever?

If I recall correctly, the database is being sent here

So I heard, I just recall something similar being promised the last time... kinda deja vu...

I sincerely hope it is recoverable, I fear it may require massive manual edits to fit the new db. We're in good hands with MrCue here, hopefully it will work out. I volunteer my services if the old db needs reformatting for import. Worst case, I guess the old db could be posted as a single file download in whatever form it is in.
« Last Edit: June 24, 2004, 06:05:31 pm by Bonk »

Ravok

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Re: Taldren Forum Going Down In A Few Hours
« Reply #15 on: June 24, 2004, 06:20:11 pm »
 Happy birth Dave! :) Im sorry this had to happen today too.

Offline Merlinfmct87

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Re: Taldren Forum Going Down In A Few Hours
« Reply #16 on: June 24, 2004, 07:41:23 pm »
Happy birthday to Dave happy birthday to Dave
Learned the Heart's Filthy Lesson from Joshua Watcher.

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Offline Bonk

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Re: Taldren Forum Going Down In A Few Hours
« Reply #17 on: June 25, 2004, 08:55:05 am »
Dang! I asked if I should start archiving material from the Taldren forums on Tuesday night, we were told we would be given warning... so I waited to see if was necessary... sigh... another 90000 posts gone forever?

If I recall correctly, the database is being sent here

So I heard, I just recall something similar being promised the last time... kinda deja vu...

I sincerely hope it is recoverable, I fear it may require massive manual edits to fit the new db. We're in good hands with MrCue here, hopefully it will work out. I volunteer my services if the old db needs reformatting for import. Worst case, I guess the old db could be posted as a single file download in whatever form it is in.

Hooray! we didn't lose all our old posts!
A big hearty thank you to MrCue and all involved in transferring the old db!
Thank you, thank you, thank you!   ;D  :notworthy:

Offline TheBigCheese

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Re: Taldren Forum Going Down In A Few Hours
« Reply #18 on: June 26, 2004, 05:35:17 am »
OMG!  :o

I take a few months off for the first time in years from SFC and Taldren Forums and they go kaput!

very very sad tidings,

all the best for the future Taldren dudes



p.s. hello everyone

Offline The Bar-Abbas Anomaly

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Re: Taldren Forum Going Down In A Few Hours
« Reply #19 on: June 26, 2004, 04:30:28 pm »
 

Hello, Cheese!
Alpha Dog is in the HOUSE!!!  (But he needs to go out...)